Unreal Engine 4 - Visual Effects Part #3 Published 2014-02-18 08:22 by Hilbert Hagedoorn News Comments 7 Epic's Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration to show how artists can build a 3D volume texture explosion using Unreal Engine 4 technology. Share this content Twitter Facebook Reddit WhatsApp Email Print MSI Launches the Hetis H81 a Barebone PC Func MS-3 Revision 2 mouse released
Epic's Francois Antoine and Zak Parrish give a behind-the-scenes look into the Infiltrator real-time demonstration to show how artists can build a 3D volume texture explosion using Unreal Engine 4 technology.