Bioware has told CVG that the PC is 'made for gaming' - and that there is 'no question' over whether it will continue to lead development of its games on the format.
Bioware designer and writing director Daniel Erickson said that the PC's interface was "less restrictive" than console equivalents.
"Every two or three years we hear the announcement of fantasy being dead, PC gaming being dead and RPGs being dead," he said. "And yet, all of the biggest games that ever come out - that set the records - are nearly always PC games, and a lot of them are fantasy games.
"The biggest game in the world is a fantasy, PC, RPG MMO. We all know the drawbacks of PC. We all scream at our boxes and try to make stuff work. But at the same time, the interface is made for games. The mouse/keyboard interface allows so much less restriction [than console].