DX12: FCAT Frame Experience Analysis Battlefield 1
Battliefield 1 Frame Experience Analysis
Above, the percentile chart of a 31 second recording @ 2560x1440. Here we plot FPS and place it in relation to percentiles. We do have DirectX 12 enabled again. 50% of the time measured frame plots would be the average framerate (higher = better).
We expected a bit of trouble in DX12 with Nvidia cards, but that is not the case. We cannot see a significant enough glitch or stutter in frametime scaling (chart wise) that is extremely significant or long-lasting. With this chart, lower = better. Huge spikes above 40 ms to 50 ms can be considered a problem like a stutter or indicate a low framerate.
The two stutters for the Radeon are explosions, it seems that with the recent BF1 patch however this is less of an issue on the GeForce card.