Page 7 - RTCW
Return to Castle Wolfenstein
Powered with a highly optimized Quake III engine, high detail settings and of course a heavy time-demo to get test results will will now use this software.
Powered by the Quake III Arena engine, the Wolfenstein universe explodes with the kind of epic environments, A.I., firepower and cinematic effects that only a game created by true masters can deliver. The dark reich's closing in. The time to act is now. Evil prevails when good men do nothing.
a highly decorated Army Ranger recruited into the Office of Secret Actions (OSA) tasked with escaping and then returning to Castle Wolfenstein in an attempt to thwart Heinrich Himmler's occult and genetic experiments. Himmler believes himself to be a reincarnation of a 10th century dark prince, Henry the Fowler, also known as Heinrich. Through genetic engineering and the harnessing of occult powers, Himmler hopes to raise an unstoppable army to level the Allies once and for all.
That being said, RTCW boasts very nice textures, impressive effects and fantastic character models. At this point not many videocards have been included in this specific comparison, there will be when time passes of course.
RTCW | 800x600 | 1024x768 | 1280x1024 | 1600x1200 |
Pentium 4 2.4 (800) | 119 | 115 | 92 | 66 |
Pentium 4 2.6 (800) | 126 | 120 | 93 | 66 |
Pentium 4 2.8 (800) | 133 | 126 | 93 | 66 |
Pentium 4 3.2 (800) | 146 | 134 | 94 | 67 |
Very few results here. RTCW however always has been very CPU dependant and the MHz difference between processors show exactly that. The more interesting part for you would be to monitor differences at 1024x768 as that's likely the resolution you play your games in.