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DX11: Hitman Absolution

DX11: Hitman Absolution 

Agent 47 is back and is enrolled in a bloody mess. IO promises the game will be more accessible to new players but retain the hardcore mechanics that have made Hitman one of the top stealth first person shooters for PC. Plot details include series protagonist Agent 47 assassinating his former International Contract Agency handler, Diana Burnwood, early in the game. One of the main antagonists is Blake Dexter, a new character to the series. The character is voiced by Keith Carradine. In this article we are going to look at DirectX 11 class graphics performance.

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  • DirectX 11
  • High Quality settings
  • 2x MSAA
  • 16x AF
  • Internal benchmark

Hitman Absolution system requirements will vary greatly depending the graphics settings, but a modest PC will be required to run the game at medium settings or better. Hitman Absolution is built on the new Glacier 2 game engine, and will have variable system requirements. New in our tests will be Ultra High Definition results. We'll address them later on in the article as well. But UHD is going to become a popular thing in the future, hence we now started integrating them with the high-end cards. 

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This is the 5th game in the Hitman series, and the first to be built on the new Glacier 2 engine, made by developer IO Interactive. Hitman Absolution is harsh with High image quality settings and 2x MSAA enabled. So you simply disable MSAA and you'll notice that your framerates jumps upward significantly. Mind you that this chart is based on QHD which is the preferred enthusiast 2560x1440 resolution these days.

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