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DX11: BioShock Infinite

DX11: BioShock Infinite 

BioShock Infinite is a first-person shooter video game and the third installment in the BioShock series. Previously known as "Project Icarus", it has been developed by Irrational Games and was released worldwide on Microsoft Windows, PlayStation 3, and Xbox 360 platforms on March 26, 2013. BioShock Infinite is not part of the storyline of previous BioShock games but definitely features similar gameplay concepts and themes. The retail Windows version accommodates higher-resolution textures beyond the console versions, and will support video cards capable of running DirectX 11 in addition to DirectX 10, allowing for further graphical improvements to the game.

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We test BioShock Infinite at:

  • DirectX 11
  • Ultra Quality mode with DDOD enabled
  • FXAA enabled

 

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BioShock Infinite is tested with FXAA at ultra Quality settings. You'll notice rather exceptional framerates as the Unreal 3 Graphics engine isn't that taxing at all. The GTX 770 performs nicely overall. The generic consensus will be that the card is roughly within a 10% margin away from the GTX 680.


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