GPGPU: V-RAY Rendering
GPGPU: V-RAY Rendering
I had a request if we could add some sort of rendering for professional artists, ergo over time we're going to build up results with VRAY. With VRAY we can measure with a benchmark two test scenes over GPGPU or GPU acceleration, one for GPUs and another for CPUs, depending on the processor or GPU (OpenCL/CUDA) type you’d like to measure. The way this works is simple, the software will choose the fastest GPGPU API. If there is a CUDA GPU in use then it uses the GPU CUDA pathway. If there is no CUDA enabled device then it reverts to OpenCL (AMD). There is no manual switch that allows us to enforce say OpenCL only.