Test System & Overclocking
Overclocking
Before we dive into an extensive series of tests and benchmarks, we need to discuss overclocking. With most videocards, we can do some easy tricks to boost the overall performance a little. It's called overclocking the videocard. By increasing the frequency of the videocard's memory and GPU, we can make the videocard increase its calculation clock cycles per second. It sounds hard but it really can be done in less then a few minutes. I always tend to recommend to novice users and beginners not to increase the frequency any higher then 5-10% of the core and memory clock. Example: If your card would run at 300 MHz then I suggest you don't increase the frequency any higher than 330 MHz.
More advanced users push the frequency often way higher. Usually when your 3D graphics start to show artifacts such as white dots ("snow"), you should go down 10 MHz and leave it at that. The core can be somewhat different. Usually when you are overclocking too hard, it'll start to show artifacts, empty polygons or it will even freeze. I recommend that you back down at least 15 MHz from the moment you notice an artifact. Look carefully and observe well.
All in all... do it at your own risk. Overclocking your card too far or constantly to its limit might damage your card and it's usually not covered by your warranty.
You will benefit from overclocking the most with a product that is limited or you may call it "tuned down." We know that this graphics core is often limited by tact frequency or bandwidth limitation, therefore by increasing the memory and core frequency we should be able to witness some higher performance results. A simple trick to get some more bang for your buck.
The GeForce 6800 at default clock speeds is doing 325 MHz, yet Galaxy already pushes another 25 MHz towards 350 MHz. It's memory is 2x350 thus 700 MHz. Overclocked it was capable of running of a 405 MHz core and 875 MHz memory frequency. Now that is good bang for your bucks.
Proper cooling is of course essential for a good overclock.The Test System
We can now offer you an update in this article in which we handled quite a bunch of benchmarks, but first let me show you our test system.
Test system |
System
System Software:
Benchmark Software Suite:
* Small remark - Image Quality between the cards really is about equal. Since ATi has enabled Trilinear optimisations in their X800 series we enabled that option for the GeForce 6800 series also.
The Anisotropic filtering setting that enables itself in the ForceWare drivers when you enable AF/AA settings has been disabled by us to make the bechmarks as objective as they can be. |