Performance - dGPU Extended tests GeForce GTX 1080 - DX12: Rise of the Tomb Raider (2016)
Performance - dGPU Extended Tests with the GeForce GTX 1080
With the release of the GeForce GTX 1080 we'll be slowly adding and later on replacing the older card in our CPU reviews with this new one. First, results need to build up, which will take some time. On the next five pages, processors tested with the GeForce GTX 1080.
DX12: Rise of the Tomb Raider (2016)
The game begins with a small camp at Siberia, where Lara is gazing at the huge mountains that await them. Jonah tells her that the others won't be accompanying them anymore except him. The climb soon becomes challenging, with Lara nearly falling down to her death. As Lara reaches the top, she sees the ruins of Kitezh from afar, but the storm strikes the mountain and separates the two.
This particular test has the following enabled:
- DX12
- Very high Quality mode
- FXAA/HBAO+ enabled
- 16x AF enabled
- Pure Hair Normal (on)
- Tessellation On
Our scores are average frame rates so you need to keep a margin in mind for lower FPS at all times. As such, we say 40 FPS at your preferred monitor resolution for this game should be your minimum, while 60 FPS (frames per second) can be considered optimal. We are looking at the effect of processors versus gaming. We opted for the GeForce GTX 1080 as it is a really fast GPU able to keep up with that raw horsepower. We measure precisely the way you play your game, with proper image quality settings.