Performance - Game testing
Game Testing
Alright, 1080p crunch time! What will be the effect of faster clocked memory with games at 1920x1080, and sure I'll throw in 2560x1440 as well. So pretty much please look at the light grey bar, that where we are in June 2017 with Ryzen 7 1700 performance in combination based on 3200 MHz DDR4 CL14 memory. For the tweakers among us, the darkest bar is the same Ryzen 7 1700 performance in combination with 3200 MHz CL14 memory, yet now tweaked to 4100 MHz on all cores.
Deus Ex benefits from faster memory, hwoever 2933 MHz is that sweet-spot. After that 1080p perf does not change (increase) significantly enough). In 1080p we rise 10 FPS when we reach 3200 MHz (coming from 2133 MHz) which is substantial. And another 10 FPS when the CPU is overclocked. I'll keep saying this though, everything is relative! We use a Ryzen 7 1700 processor, if we'd use an 1800X that margin would be smaller of course. But I am trying to show you where the best gain in perf is to be found with the best value eight-core processor. As when you buy that cheaper processor, you safe money for something else like faster memory or some nice liquid cooling. BTW - at 2560x1440 as you can see, you are GPU bound in Deus Ex. Coming from AGESA 1004 / 3200 MHz CL14 back in April towards AGESA 1006 / 3200 MHz CL14 tested (light grey), we gained one FPS which is considered clos to NIL difference. Once you OC the proc to ~ 4 GHz, the 1080p perf rises .. or ryzes if you like my puns.
We tested Hitman with the latest patch, the new game patches from March already seriously increased overall performance. The benefits from faster memory is smaller overall though. AGESA 1006 did seem to help a bit in Hitman as we hit 113 FPS in 1080p. Again, the software (game patches) are mostly responsible for all this behaviour.
Rise of the Tomb Raider is THE title that is hit the most in relative performance compared to Intel. Recent patches are really improving performance. Compared to April at 104 FPS, we are already at 116 FPS now. Once overclocked we get close to 130 FPS. BTW recently on the AMD blog it was posted that the latest ROTT v767.2 beta patch would again boost perf. We tried, yet failed miserably as the performance in fact dropped. Well, it is called beta for a reason I guess. These results as published above are based on the latest public available build.
Battlefield 1 from day 1 was performing quite well with Ryzen. We can see that neither the memory or the processor tweak has a big enough effect on performance to be substantial. BTW you can see that BF1 benefits from quad-channel memory.
Tom Clancy's Ghost Recon Wildlands - I just added the title to CPU testing hence I do not have any more results. But I did have a result set from the April tests. The new game patches and AGESA updates keep things as they are though, in line and nicely maxed out on that 90 fps marker.
As synthetic as the benchmark can be, everybody loves it. Time Spy sees little increases with memory differentials as it is a GPU bound title. Still, from bottom to top we see slowly but steadily some gains in overall perf.
And in this last chart I plotted the CPU score into a chart listing. Right let's head onward to physical memory testing as we have a thing or two to show you.