World of Warcraft: Shadowlands with Ray Tracing in a new video from AMD

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When i heard realistic graphics.. i turned it off. Blizzard is just milking very old cow. From somebody who is not hooked it looks sex with 80 years old hooker..
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ruthan:

When i heard realistic graphics.. i turned it off. Blizzard is just milking very old cow. From somebody who is not hooked it looks sex with 80 years old hooker..
Haha that comparison is just priceless. 😀
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You lost 40fps for "nothing"
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labidas:

And what has AMD to do with crap RT implementation in WoW by Blizzard's dev team?
Exactly! Nothing! Except for trying to take the credit LOL
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labidas:

...having a bad day? MMO doesn't equal bad graphics and stating it has bad graphics means just that. WoW has had bad graphics since day 1 compared to what was released around 2004. It's weird they haven't really improved the graphics much, instead they focus on RT, lol. And graphics options exist for a reason - to make the game available for the majority of the fan base. See what I did there?
Im yet to see a MMO with good graphics. Having graphics options is not always the answer to make a very good looking game playable across very old/bad PCs, yes you can play it at 720p and low settings if you want your eyes to bleed in the process and you will miss many of the important effects key to mechanics because they are not big/clear enough. Give a try to any game you have on that kind of settings, thats not an experience developers should be aiming at, so, the lower the starting point, the better for the bad/old PCs. And... yes.. they improved the graphics much. Look at a zone tour or screenshots, animations, models, etc. from 2004 and look at one from bfa or shadowlands, RT its just an addition to be trendy.
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tty8k:

Your point is to argue without making any sense. Raytracing shadows wasn't available in the live version of the game, period.
I never said Raytracing was available on Live for 2 months, it's all there, black on white. Just read. I did say it was available on the PTR. Which is correct. you seem to be confused.
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Fox2232:

BDO has quite good graphics. But one can argue that it is single player game in online environment. Much like theme park nature of GW2. But I am sure, people playing GW2 on DX9 would appreciate move to DX12 in any form.
Did not try BDO since FuryX times tbh... and it was good looking game but a performance mess. Maybe ill give it a try again next time its free.
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labidas:

Now you are just making excuses without basis in real life. You are arguing everyone should suffer because some people have weak hardware although we all know it can be remedied easily with graphics options. End of story. Warframe, Justice Online, Guild Wars 2, Star Citizen.
Shrug. Its not about suffering its about the devs vision for his game. You may or may not like it, but thats how they aim for the user base and ofc how expensive the game will be to make. You dont like wow, i dont see such a huge problem in it. Ill just agree to disagree. Ps: For me warframe looks bad, justice i dont even know it, guild wars is wow level graphics and starscam is just that... A never ending money black hole.
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WTH would anymore cripple his or her fps in WoW for ray tracing?
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labidas:

And here we are. You are disagreeing with hard facts, telling me what I like or don't like and constantly shifting the topic. Feelings over logic. WoW has crap graphics. There is ZERO reason, other than being lazy, why they couldn't increase the poly count, texture resolution, add more effects into the game etc. Gameplay would stay the same for all. (After doing some digging I found out WoW is highly unoptimized. Guess they can't be bothered.) You talk about a vision. Then why did they improve the graphics a little over time? Was that a change of vision or did they simply realize the graphics looked godawful. Graphics quality and vision are not connected anymore. From an art perspective yes, Warframe looks way different and you can describe it as "ugly", but that doesn't mean it's graphics are bad, they are good, way more complex and advanced than WoW ever will be. It's your own problem if you don't know any good looking MMO games. Don't make up reasons why MMO games should look bad. GW2 has better graphics than WoW. Whether Starcitizen is a scam or not has nothing to do with the topic. It's playable, it's an MMO, has probably the best graphics, but granted, it's not optimized for low/medium specced PCs. God, even RUNESCAPE is cathing up to WoW, lol.
They have better models that when they started. All races and mobs have better models, buildings, nature and landscape is improved in every new exp. They use way higher resolution textures now than before (improved every exp) and the added tons of effects with better quality, engine was heavy 1 threaded and they did improved that aswell.. (went from dx9 to dx12 over the time). so it looks like you got no clue what you are talking about with WoW. They improved graphics over time just because the "worst pc" improved over time to, there is no need to be playing on "2004 dx9" in 2020. GW2 looks as bad as WoW. That scam you call game... come back when its released, atm its a half-playable tech demo at best. But wait... its not optimized? Were are the graphic options to make it run on a potato? mmm weird.
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WoW is the only MMO that i know of that constantly has eninge updates too newer DX version, then again Blizzard has the money to do so , sadly I never like WOW, Loved Warcraft growing up but WOW i never liked the art style was never to my liking
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every time I see WoW being talked about https://i.kym-cdn.com/photos/images/newsfeed/001/449/977/aba.gif Yes yes, of course it is not "mine". But the people that played this game during Classic and Burning Crusade will understand what I am talking about. It was in my humble opinion the last game that was truly from the golden era, and it ran almost exclusively on meritocratic principles where if you wanted the best the game had to offer, you had to dedicate yourself to it (with exceptions like Arab princes buying geared characters).
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tsunami231:

WoW is the only MMO that i know of that constantly has eninge updates too newer DX version, then again Blizzard has the money to do so , sadly I never like WOW, Loved Warcraft growing up but WOW i never liked the art style was never to my liking
DirectX 12 runs very well on lower (2019) powered machines. Probably the best version to date.
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Ghosty:

DirectX 12 runs very well on lower (2019) powered machines. Probably the best version to date.
It proof that when things are done right great thing happen. I would sill be playing Swtor if it engine wasnt DX9 and so butchered that not even brute force can keep the game FPS from tanking in WZ/OPS and anything that that tons of other players around. I not even sure why the game is still installed my pc I have not touch in year nor updated it
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Fox2232:

What? Why did you not like that 1st green trash in outland was better than your set gear?
I was actually among the few in my guild that didn't care, because the game was great and exciting and I knew there will be new raids to go through and gear up. I don't find the gear becoming obsolete problematic as it used to be done. I was even fine with badge gear or w/e TBC introduced, been quite a while. An MMORPG is great as a meritocracy, but it also requires a LOT of players to populate the world. You cannot give most the best, but you have to give them something, and keep them playing. Overall I might have enjoyed TBC more than Vanilla, probably because my guild became an actual raiding guild, more structured, with much better results. BTW, we still wore tier sets quite a while in Outland, including in raids, sometimes, so the green replacement is a bit overblown, but it made it into WoW mythos so all's good.
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toyo:

every time I see WoW being talked about Yes yes, of course it is not "mine". But the people that played this game during Classic and Burning Crusade will understand what I am talking about. It was in my humble opinion the last game that was truly from the golden era, and it ran almost exclusively on meritocratic principles where if you wanted the best the game had to offer, you had to dedicate yourself to it (with exceptions like Arab princes buying geared characters).
we were 15 years younger. you can't patch/rollback that 🙁
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Noisiv:

we were 15 years younger. you can't patch/rollback that 🙁
Yeah. I guess I could still play such a game for a while, I'm no longer young, but a combo of me being happy with little and having a job I love and doesn't stress me would still allow me some limited WoW playing, even raiding. In fact I still raided until mid-Legion, not hardcore anymore, just somewhere around world 1000 or so, but got so disappointed with the game direction and with the endless guild drama that I quit the game fully, I think in 2017 or so. I'm pretty sure I will always miss Vanilla and TBC though, didn't play WotLK, Cata was OK-ish too. I learned with time to stop caring about the game being a coherent journey and just extracted fun from doing crazy raid logs with my mage. Best time for that was Arcane in the end WoD, that spec was insane, but even with huge numbers I just couldn't have the fun I had in 2005-2007. Gaming used to be so different.
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Fox2232:

Well, some of us did work for those sets. And others just walked through portal and on way to next quest NPC, they killed few mobs and had practically same stats on gear. Raiding/dungeoning people should be able to move from set gear to set gear without ever encountering non-set gear that would replace theirs before they hit multiple levels about raid/dung instance where they could have get better. Like having lvl60 set, then next set is on lvl64. But non-set gear lvl63~65 should not be better/equal to set gear lvl60.
Lol why does this even matter? You hit 70 in like 3 days and raided again. Game had several issues during that time but I don't recall anyone caring about that. I was more annoyed about the content being nerfed in a week then replacing my gear when a xpac came out.
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Fox2232:

Well, some of us did work for those sets. And others just walked through portal and on way to next quest NPC, they killed few mobs and had practically same stats on gear. Raiding/dungeoning people should be able to move from set gear to set gear without ever encountering non-set gear that would replace theirs before they hit multiple levels about raid/dung instance where they could have get better. Like having lvl60 set, then next set is on lvl64. But non-set gear lvl63~65 should not be better/equal to set gear lvl60.
Yeah, I know. Unsure if you've seen it, but I started my posts in the topic praising the meritocratic way WoW used to be. I expected my take to be quite extreme, after years of fighting LFR types in forums, mind you, people that would not even gear up to the bare minimum to enter a raid and be essentially carried by friends, people that would not even apply to a raiding guild as socials, and then come to the farming Normal/Heroic raids that would often result in them getting lots and lots of nice raid gear. I guess I'm more of a moderate, after all? Anyway, you NEED these masses of people in MMORPGs. It's very important to keep them happy - without indulging their worst impulses, i.e. LFR stuff and tier sets/trinkets in it too. WoW was so amazing because it was a massive success, where we've had millions of non-raiding people just happy to go through the pretty good story quests, do dungeons, world PvP some, and socialize. As for TBC, keep in mind Kara opened pretty soon. Magtheridon, Gruul followed. We've had an early tier set, nice weapons, decent trinkets, all of it relatively fast. Heroic dungeons were decent too. Crafted gear was powerful - I forgot what it was named, but my mage wore some crafted set into Tier 5. Fuzzy memories. The weeks where you replaced the Naxx set (if you really had one, which put you in a tiny, tiny minority) were not that relevant in the long run. Personally, I favor the periodic gear reset system like this, compared to the always upgrading the same piece of gear or w/e. It's quite exciting to get new stuff, and the raids kept offering the best, so all was fine for me.
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Fox2232:

If WoW was semi competitive and did that every time, you would care. Imagine level cap being 30. Some reaching it and getting best gear. Others unable to complete hardest content and do not have best gear. Then next expansion gives lvl 35 cap, and levels playing field with gear too. At least till those players who are able to get sets get new lvl35 set. And then they repeat it again and again. As result, difference between top players and casual player would always be under 10%. And that's problem with situation Bliz created back then. They leveled playing field and as you wrote, they did it fast. There were differences between player gear that could be counted in months of gameplay. Gone almost instantly. Everyone practically back at square 1. Later with simplification of talents, they leveled playing field even more. Can't comment on state of game today. Have not played for many years. And I have no intention to start again. In the end, I have Crowfall and maybe Corepunk, if that proves to have good class customization.
Competitive in the sense of making money? Or just competitive in the sense that guilds wanted to be the best? The latter was already true.. I was in one of those guilds. We were the third guild to kill Onyxia in the game, first to get the T2 rogue armor (IIRC was chestplate) to drop off her before they re-itemized her. Ropetown (Horde guild on our server who got several world-firsts throughout the game) was the guild that found you could drop the PvP flag in MC, think it was a battle standard flag or something? and crash the server - and kept doing it every time we made an attempt on Rag. Our guild was extremely competitive all the way through TBC, although I lost interest half way through that expansion for other reasons. Anyway, again, I don't recall the items ever being an issue in that sense. I don't recall caring when the xpac came out because the entire guild got to 70 by the end of the week and we were busy raiding again. There is like a period for a week where your gear essentially resets before you are able to get back to a level people can't match without doing the content with every expansion. You can call that "not hardcore" i guess and I'd be fine with it but it's also probably the reason why the game had 15m people playing 3-4 xpacs in. Otherwise causals would fall so far behind and never be able to see the content. Don't get me wrong, the game had a whole bunch of issues that lead me to quit it during TBC but I don't think that week period where greens were replacing my nax set mattered much to me because by the next week we were doing serp/grull and whatever that pitlord guys name was getting gear no one else was getting again.