Windows 10 UWP protection may have been cracked, Zoo Tycoon Ultimate AC had five layers of DRM

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This is crazy. Soon we gonna need whole discrete DPU (DRM Processing Unit) to handle all of these layers.
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Good thing Intel moved to 6 cores mainstream as well. Soon 2 cores will be spent 100% purely to keep the DRM running, while the 4 remaining cores can be used by the game itself. With my 4 cores CPU I'd probably be limited to 1080p 30Hz with occasional stutters after the DRM has taken its obligatory share of resources.
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Congrats to the crackers for cracking all these complex DRMs. In recent days these DRM implementations been eating too much CPU resources unnecessarily. Game developers must realize that no matter how complex DRMs are built up on it will be cracked sooner or later. Game developers should think other ways to protect their products from piracy.
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Clawedge:

Only 5 layers? n00bs. i would have put in atleast 9 layers
Just makes me think of a 9 layer cheese cake
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Just how much peformance impact can such complicated protection system have?
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Is there a link to down load it? 😎 I wanna see if its worth it.............
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jaggerwild:

Is there a link to down load it? 😎 I wanna see if its worth it.............
Nothing on the usual channels yet 😉
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This happens when you applying US prices all around the world. Steam is 2-3 times cheaper than Windows Store. But even Steam became very expensive in developing countries in past few years rising prices more than in twice. With Steam only rich can afford games. With Windows Store you have to be millionaire to buy games in developing countries. So no wonder torrents are coming back. MS can only blame themselves.
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Good. Fuck all publishers who layer on so many forms of DRM. It's like the previous decade's non sense on repeat. I despise Ubi but MS must not want to be left behind.
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Remember kids, the more layers of DRM, the better the game is.
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poornaprakash:

Congrats to the crackers for cracking all these complex DRMs. In recent days these DRM implementations been eating too much CPU resources unnecessarily. Game developers must realize that no matter how complex DRMs are built up on it will be cracked sooner or later. Game developers should think other ways to protect their products from piracy.
Yeah, like not releasing crap games. Just look at EA.
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50 Layers of DRM =]
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I agree a game should have some form of protection, at least to delay the cracking for a few days. I don't agree you should spend more on DRM than on the game itself. Make compelling games that people need to buy, not protect them so people have to buy if they want to play.
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xIcarus:

Yeah, like not releasing crap games. Just look at EA.
So, I spend 98% of my gaming in Racing Sims. Have since 1997. I've off and on tried to enjoy a shooter, even back in the MOHAA days. Well, recently I bought Battlefield 1 (EA) because when DICE made the original Desert Combat Mod of BF1942 back in the day, it was stellar. Well, BF! looks stunning and the gameplay itself is very well done. But the hackers, omg, the hackers. Aimbots, but really the worse is the ESP hacks that allow a player to see ALL enemies on the map at all times. From what I hear, all FPS's suffer this hacker disease. And, the chat on these servers, my God. No wonder people think Americans are morons. You rarely see this stupidity in Assetto Corsa, iRacing, rFactror2, Project Cars 2 lobbies. And, cheating is extremely rare in Simulators. Origin bans around 250ppl a day, but that just scratches the surface. These companies are pitting customers against purchasing headwinds (DRM, Hackers ruining the online experience). It's not smart. Take that DRM budget money and put it towards multiplayer security.
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jajaja i love this drm cracking news, come on.... 5 layer of drm.. wtf?
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Fur4x:

DRM is a good thing and it is actually protecting the PC gaming industry. Not so long ago piracy got so bad on pc, the market completly shifted to consoles. NO MORE GAMES RELEASED ON PC. Why ? Not enought money to be made. And it was pissing me off. Right now if you are not carefull history is gona repeat itself. Also, do you prefer hypothetically losing performance with DRM or no longer having games released? Choice is easy to make.
Really now? And you actually think people started buying games because of DRM? Not because most of us used-to-be-young gamers matured and started purchasing games because we can now afford them and actually respect the developers and their hard work? Not because we saw what happens when we abuse piracy? DRM did absolutely nothing but garner the hatred of gamers everywhere, pal. This DRM shitshow has merely been going on for a few years, long after PC was back on track with regards to game sales. And like the person above me said, one who does not have money for your game WILL NOT BUY YOUR GAME ANYWAY. Most game developers don't give 2 shits about whether you like the game, what they care about is your money. That's why there are no more free trials, no more demos. They are scared of people pirating their games in order to demo them, and because of this they resort to DRM. Open your eyes.
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xIcarus:

Really now? And you actually think people started buying games because of DRM? Not because most of us used-to-be-young gamers matured and started purchasing games because we can now afford them and actually respect the developers and their hard work? Not because we saw what happens when we abuse piracy? DRM did absolutely nothing but garner the hatred of gamers everywhere, pal. This DRM shitshow has merely been going on for a few years, long after PC was back on track with regards to game sales. And like the person above me said, one who does not have money for your game WILL NOT BUY YOUR GAME ANYWAY. Most game developers don't give 2 shits about whether you like the game, what they care about is your money. That's why there are no more free trials, no more demos. They are scared of people pirating their games in order to demo them, and because of this they resort to DRM. Open your eyes.
100% Exactly
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Octopuss:

Just how much peformance impact can such complicated protection system have?
If you are talking about Windows store, using cppwinrt you can avoid most of the windows runtime overhead (compared to C++\Cx and .Net languages).
Clawedge:

Only 5 layers? n00bs. i would have put in atleast 9 layers
The first 3 should be pretty easy to bypass, the windows SDK and cppwinrt should be enough. Not sure about XLive and Arxan (this last is a 3rd party library..).
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Fur4x:

DRM is a good thing and it is actually protecting the PC gaming industry. Not so long ago piracy got so bad on pc, the market completly shifted to consoles. NO MORE GAMES RELEASED ON PC. Why ? Not enought money to be made. And it was pissing me off. Right now if you are not carefull history is gona repeat itself. Also, do you prefer hypothetically losing performance with DRM or no longer having games released? Choice is easy to make.
Somebody needs to develop these DRM solutions. It means people are paid for it continuously and they probably also want to make profit out of it. That increases the price of the game for no benefit of the customer whatsoever. Let me ask you: Would you rather have a larger game to play or a DRM component in it? The DRM brings me no joy but a larger game would. Alternatively the developer can of course drop some part of the game away from the basic packet and sell it as a DLC, to fund the DRM system. Hooray!
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Reqruiz:

This is crazy. Soon we gonna need whole discrete DPU (DRM Processing Unit) to handle all of these layers.
I am surpised that hasnt been tried yet, at this point I rather have a "DPU" deal with all this DRM crap they keep stacking, then my CPU
Kaarme:

Good thing Intel moved to 6 cores mainstream as well. Soon 2 cores will be spent 100% purely to keep the DRM running, while the 4 remaining cores can be used by the game itself. With my 4 cores CPU I'd probably be limited to 1080p 30Hz with occasional stutters after the DRM has taken its obligatory share of resources.
NO DRM should be using more then 1% to do it job, and none of them have done there job anyway they all been cracked and recently they are just eating up way to much cpu usage instead of the game have those resources. I said it before and I will say it again this DRM crap needs to stop not even stacking DRM works, in the end it is crack and, if they make game worth damn they will get sales if they make trash they wont, either way it gona be pirated the customer is one that pays the price for all these DRM and one that tend to be first to complain about DRM is hammpering game performance, cause the ones that pirated it dont care cause it already been cracked removed etc etc This DRM crap is anothe reason why alot PC game i have, have not been installed yet, like DX:MD i waiting for them to remove denuvo crap, i still have nightmare from remove the DRM crap from my pc back in 90's some which where pain other that crippled optical drives speeds.