Watch Dogs: Legion: PC graphics performance benchmark analysis

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I can't get over 70% utilisation of 3090 in 4k low medium high and ultra. Can't get over 60fps in traffic with RT on and DLSS Performance. My CPU never goes over 75% on a single core too! Why is there 30% performance left unlocked here?
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Watching the "joker" video his 9900k was having up to 80% usage in the city streets so game is capable using all 16threads. I wonder will 12threads or less have some issues or stuttering.
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Hilbert Hagedoorn:

I've been noticing that as well. When you take the two source images in full screen, the effect is far less apparent than when the UHD images are scaled down on the page though they are the very same source images. It could be related to the image comparison script but I am actively trying to figure out as to why that blur is so apparent. Update: okay there's definitely something funky going on in the comparison script, I've contacted the developers and made a note about this at the perspective page in the review.
So basically in game there is nothing like that , because if things looked like that , that would keep me off from RTX ....
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Administrator
kapu:

So basically in game there is nothing like that , because if things looked like that , that would keep me off from RTX ....
No, the script is bugged. I've removed the comparison slide code and implemented a temporary solution, just hover over the images with your mouse. These are good now.
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schmidtbag:

No, the devs just need to get their act together and fix the game.
I see what you did here, nice joke. Don´t you see the devs have their hands full preparing all the MTs and DLCs?...
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Not interested in the game but imo those reflections in the video clip look amazing, much more realistic than crappy SSR which looks plain ugly in many games from last few years, for example Resident Evil 2 remake and Sekiro (reflections disappear at the sides of the screen). Clearly performance issues are down to Ubisoft just hacking in stuff into an old engine, however I now reckon we have reached a point where we need CPU's to make generation leaps in performance too going forward. They have stagnated longer than they should have, we need to thank AMD for pushing things as of late. As for Intel (been using them since I began PC gaming) F*** em for holding back on development for so many years and raking in the cash, with their RND they could have been miles ahead at this point. Sure their 10nm tech went wrong but a company of that size should have had contingency plans.
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Digitalfarce:

Ubisoft is the new king of flashy, empty soul open world games. There are some cool concepts in this game but it is marred by: Absolutely no optimization. It's taxing my overclocked RTX 3080 and I-10700K with 32GB RAM on a M.2 SSD. Every modern Ubisoft game is clunkfest The dialogue sounds like it's written by a 14 year old who just discovered profanity. Two minutes in, the AI starts dropping F Bombs. Really? For every cool, intriguing moment, there are 10 moments of "Hey random dude! I am part of a super cool hacking group called DeadSec! We will totally hack the government for you! High five!" Buggy and not ready for release. Could have used another month of polish at least
The dialogue is absolutely atrocious from what I have seen along with the very boring stereotype tropes that Ubisoft like to add to their games (well like most AAA publishers these days).
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Hilbert Hagedoorn:

No, the script is bugged. I've removed the comparison slide code and implemented a temporary solution, just hover over the images with your mouse. These are good now.
Are you 100% sure you got it right? I don't see anything anti-aliasing going on. It's like DLSS is not adding or taking away anything from the original. Like DLSS is OFF on both left and right images. Or perhaps ON on both left and right images. Also... 1024x574 image resolution... can we increase that somehow 🙂
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Looks like I might as well wait for another patch or 2 to fix / improve things. I have the game but have only messed with settings to make the benchmark run comfortably at 60fps so far. There's no rush, not like I am falling behind as I would in games like Battlefield.
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The benchmark program in this game does NOT represent the actual in-game performance at all. Not that it's a bad looking game mind you, but the performance costs are just not justified at all. It is horribly, woefully unoptimized. The benchmarks in this article are basically worthless at this time. The game actually runs like complete DOG SH*T no matter what settings you use, even on RTX 3090's. The only way to fix it at all for now is to drop it down to DX11 instead of DX12, and then you can't use Ray Tracing, which would be fine with me if it didn't also introduce some very bizarre and ugly graphics anomalies, such as halos around characters and messed up fog and blur all over everything, just as a couple of quick examples and send your CPU usage through the roof... and that's not all. Aaaanyway... the game is a dumpster fire technically, it doesn't make full use of your system's CPU or GPU at all, and it honestly needs about 10 more patches at the very least. It should have been delayed another 6 months minimum. It's a real shame, because otherwise it is fun and has some good game play ideas, but the AI is also really stupid as with most Ubisoft games. The year's biggest disappointment... so far. (looking at Assassin's Creed: Valhalla and trying HARD to keep the faith)
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Well I tried out the first 40 minutes of this game. Im not sure yet if its my cup of tea. But game runs very smoothly at setting ultra and Ray Tracing on max settings. Only turned off motion blur, which I hate with a passion and one other setting. Game does look good with RT on, imo.
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Maddness:

Well I tried out the first 40 minutes of this game. Im not sure yet if its my cup of tea. But game runs very smoothly at setting ultra and Ray Tracing on max settings. Only turned off motion blur, which I hate with a passion and one other setting. Game does look good with RT on, imo.
Hi, which resolution and average frames? Cheers.
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DannyD:

Hi, which resolution and average frames? Cheers.
Sorry didn't realize I didn't mention that. It's @ 4k averaging between 2040 and 2070 on the core clock. I'm getting averages in the 60's fps. Which is perfectly fine atm as it's on my 4k E6 OLED. I'm still waiting on delivery of the CX 4k OLED and then I'll tinker with settings.
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smashmambo:

I7 8700K @4.7ghz 16gb DDR4 3600mhz (CL16) RAM MSI Gaming X RTX 2070 Super (457.09) Samsung Evo NVME SSD Windows 10 64bit 2009 (20H2) Game resolution 1080p I get an average of 90fps on Ultra using the in-game benchmark, but when actually in the game in the open world it stutters like crazy (especially driving) even when lowering the video settings. Are we really already at the point where an 8700K isn't enough for a new AAA game?
Hows the cpu usage? I've seen going high as 80% on a 16threads so 12threads cpus could be maxing out therefore stuttering.
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Maddness:

Well I tried out the first 40 minutes of this game. Im not sure yet if its my cup of tea. But game runs very smoothly at setting ultra and Ray Tracing on max settings. Only turned off motion blur, which I hate with a passion and one other setting. Game does look good with RT on, imo.
Did you buy the game for 60 just to try it out? I would like to see how well it works on my PC, but don't want to pay 60 just to try it out. Wish they did free "demo" releases like old days.
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Loophole35:

Isn't this the point of DLSS?
It is.
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Hi Hilbert, thank you for the review. Would be interesting to see the difference between DX11 and DX12 on some cards, there are a few people that have better performance with DX11 than DX12.
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geogan:

Did you buy the game for 60 just to try it out? I would like to see how well it works on my PC, but don't want to pay 60 just to try it out. Wish they did free "demo" releases like old days.
No, it came free with the card so i have given it a go. Haven't had much time to game the last week or so. We are in the middle of re-carpeting the house. Once that's done i'll play some more.
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Maddness:

Sorry didn't realize I didn't mention that. It's @ 4k averaging between 2040 and 2070 on the core clock. I'm getting averages in the 60's fps. Which is perfectly fine atm as it's on my 4k E6 OLED. I'm still waiting on delivery of the CX 4k OLED and then I'll tinker with settings.
But can you get it locked to 60fps? That's my problem atm, while roaming it's mostly at 60 but when driving it's a different story. Mild to extreme stutter, FPS constantly pushed down, sometimes as low as 48 fps. I've even tried DFs optimized settings and HW Unboxed as well but to no avail.
geogan:

Did you buy the game for 60 just to try it out? I would like to see how well it works on my PC, but don't want to pay 60 just to try it out. Wish they did free "demo" releases like old days.
I also got the game for free which is nice cause I'd be pretty bummed out paying for it in it's current state. Funny tho that this game came with 3080 and 3090 cards but cannot run properly on said cards.
WolfPT:

Hi Hilbert, thank you for the review. Would be interesting to see the difference between DX11 and DX12 on some cards, there are a few people that have better performance with DX11 than DX12.
According to DFs interview DX12 works best overall but DX11 can be a bit higher in select scenarios. DX12 is still supposed to be the best choice due to the game being so heavy on the CPU.
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geogan:

Did you buy the game for 60 just to try it out? I would like to see how well it works on my PC, but don't want to pay 60 just to try it out. Wish they did free "demo" releases like old days.
You can buy it, try it and request a refund. Of course it requires you download 100 gigabyte or however much it is... Wish more games had demos.