The Last of Us Part I PC Port Receives 77% negative ratings on Steam, due to poor optimization
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cucaulay malkin
Spets
TheDeeGee
See the 4070 Ti 12GB is just fine, it's developers that need to get their heads out of their asses.
Vlooi
Horus-Anhur
The moment people saw the Iron Galaxy logo, we knew we were in for trouble.
aufkrawall2
SpajdrEX
cucaulay malkin
Horus-Anhur
cucaulay malkin
Kaarme
coth
It's not necessarily the game is bad, it's just devs with poor skills and low qualification for the job. Guess the studio that has been doing the port is done now.
Loobyluggs
This is all about Joel, don't believe the hype.
toyo
schmidtbag
I really don't understand how games like this get released. If this were the first installment of the game and within a month or two of console releases, I'd say it's BS but definitely understandable, in the sense that the devs just didn't have the time to optimize. But they had plenty of time to get this right; it's not a highly anticipated game, so there was no benefit in rushing it out. Perhaps they didn't pay the devs enough to optimize, but there is very obviously a much greater loss in revenue when the game just isn't sellable.
I wonder if this game might actually perform better in Linux than Windows - Valve provides a pre-compiled shader cache for Linux (I'm pretty sure they don't provide one for Windows).
Horus-Anhur
Denial
Horus-Anhur
Pryme
They had 3 months trial that was really good back then, ended up to 1 month until terminated. Business as usual. As I know MS, I ensure that they will stick the knife in the back of the gamers, is just a matter of time.
This situation with Last of Us, that I would like to play one day, is why I no longer buy and play games at launch. Lets wait until is nice and easy on performance.
Ghosty
Same happened with The Division 2. Crashes after 5 or 10 minutes. It was never fixed.