Starfield PC Version Exclusively Optimized for AMD: No NVIDIA DLSS Support
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tsunami231
Undying
Denial
JiveTurkey
Fine with me. Seems like DLSS is starting to be used as a shortcut to ignore actual optimization.
Anything besides quality setting looks bad. Like a graphics cheat a cheap console would use.
*Not a fan of fsr either. 5090 is probably three years out so let's hope fsr not required.
Undying
fellix
BlindBison
BlindBison
TheDeeGee
BlindBison
CPC_RedDawn
There have been Nvidia sponsored games with and without FSR and there has been AMD sponsored games with and without DLSS too. BOTH companies are guilty of paying for one to be used over the other.
DLSS requires more work to integrate FSR doesn't, AND FSR supports both consoles AND nearly every single GPU released in the last 10 years, DLSS doesn't. Why spend more time implementing DLSS when only people with RTX cards can use it. FSR can be used by nearly everyone including consoles.
Yes DLSS is the better option in terms of IQ but not everyone can use it and having DLSS become the defacto solution means you are in favour of having a monopoly seen as its a closed off tech. Wanting FSR to win and improve over time is the better choice as more people have the option to use it regardless of their GPU brand.
Regardless of AMD's money bags I think FSR is going to become more prevelant than DLSS. Nvidia NEEDS to pay companies to include DLSS, whereas AMD doesn't seen as FSR code is open source. I think this is another case similar to Freesync VS Gsync where the open source model won.
If AMD take FSR3 to a closed source solution then I will not defend it.
Undying
pegasus1
BlindBison
TheDeeGee
BlindBison
Kool64
good news for my Steam Deck probably won't need FSR on my main rig.
TheDeeGee
moo100times
PinguX