Sid Meier's Civilization: Beyond Earth will have AMD Mantle support

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Do people actually have performance issues with Civilization games? I ran Civ 5 maxed out in DX11 on a 470, constant 60 fps. And I think I was hitting the hundred mark without vsync.
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Do people actually have performance issues with Civilization games? I ran Civ 5 maxed out in DX11 on a 470, constant 60 fps. And I think I was hitting the hundred mark without vsync.
I did in Civ 5 when I had a 555m. Nothing major, turn off a couple settings and it's fine.
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It makes it playable at higher settings on an APU, which is probably what AMD was going for.
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If I had problems with my CPU performance I'd buy a new CPU 😉 Noobs, got to love them :banana:
But some people can't afford new CPUs? or want to play games on lower end hardware? I think it benefits all gamers when we get more people in the industry. If a $500 machine can now play Civ at high settings due to Mantle support, then Mantle just had a significant impact on budget PCs. People need to stop thinking only about themselves.
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Interested in Mantle Support: Nope Interested in another Civ5 exp: Yep For 59$: NOOOOOOOOOOOPE Nope nope
It's not an expansion, it's a new game.
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But in the scenario that person can afford a 60$ expansion? Crazy
This is different then console gamers how? You're still saving money on the upfront cost of buying the device?
Looking at the screenshot I'd say it's less than an expansion, maybe just a mod.
Yep, new units, environments, tech trees, races, etc.. just a mod. In a world.
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i love civ and I'm excited for this (also as an alpha centauri fan) but I don't really get *why* this game is cpu limited. like I'd assume most of the heavy lifting takes places when you actually end the turn and the ai/your choices need to kick in but those are a few seconds when you generally don't care much for performance
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Do people actually have performance issues with Civilization games? I ran Civ 5 maxed out in DX11 on a 470, constant 60 fps. And I think I was hitting the hundred mark without vsync.
It's not the graphics (as far as I know), it's the Huge map setting with tons of players. It takes a ridiculous amount of time to load each turn once you get past year 1850 or so (on std). It plays about the same on my new rig and my 5 year old rig. I'm curious if anyone has a rig that loads those (huge) later-game turns quickly. Anyone with 16/32gb+ of ram that plays Civ5? Does that help? Does installing on an SSD do the trick? Both perhaps? 🤓
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Thank goodness for 337.50 :P
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It's not the graphics (as far as I know), it's the Huge map setting with tons of players. It takes a ridiculous amount of time to load each turn once you get past year 1850 or so (on std). It plays about the same on my new rig and my 5 year old rig. I'm curious if anyone has a rig that loads those (huge) later-game turns quickly. Anyone with 16/32gb+ of ram that plays Civ5? Does that help? Does installing on an SSD do the trick? Both perhaps? 🤓
That's what a lot of people don't know is the big hit on huge maps with a lot of stuff going on. I don't know if SSD will help but I'll check it later when I get on my main comp.
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That's what a lot of people don't know is the big hit on huge maps with a lot of stuff going on. I don't know if SSD will help but I'll check it later when I get on my main comp.
I have read just now through google that a SSD makes no difference other than loading the game. Turn time is dependant on CPU, but I could find no solid testing done on this (ie, load a late game save with different cpus and measure time). And also that the game has poor multithreading.
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hopefully the next driver will be killer too, dont want a one and done
I am optimistic about the 340 drivers which will drop support for pre-DX 11 cards!
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The performance hit even on the latest rig comes at later turn in a very huge map with lots of opponents. Its inevitable regardless of rig setup. The game is CPU bound especially at end game when almost every tiles are covered with improvement, units and cities.
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But some people can't afford new CPUs? or want to play games on lower end hardware? I think it benefits all gamers when we get more people in the industry. If a $500 machine can now play Civ at high settings due to Mantle support, then Mantle just had a significant impact on budget PCs. People need to stop thinking only about themselves.
Agreed. Some upgrades need more than one new CPU. :hort: