Shaky Cam Video - Battlefield 5 Ray Tracing Demos from NVIDIA RTX Editors event
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Hilbert Hagedoorn
Administrator
schmidtbag
I must admit, that looks very nice. Unlike most demos of RTX where I'm like "this could easily be accomplished without an entire API" this actually has a noticeable and practical impact. Too bad it's an EA game though; I won't be buying it.
Amx85
GlennB
Noisiv
slick3
Ehh... Battlefield 5.
I will sadly skip. I tried to get into BF1 so many times now. I keep reinstalling, but sadly the pace of the game is too fast for me. Run, gun, die... run, gun, die! BFBC2 got it right 🙁
Crazy Serb
Hilbert Hagedoorn
Administrator
Just played BF5 RTX on a build released today, I played it at the NVIDIA event. Butter smooth perf at least at 1920x1080. It does look really good to be brutally honest. Time will tell of course, but I felt impressed.
MaCk0y
I came here for some shaky cam videos but they were perfectly fine. Disappointed. 🙁 Now I am anticipating some vertical videos of a big screen. 😛
cliffgamerz
To be honest Skipping the 1st Gen would be better than spending twice the amount of performance and value for money 2nd gen might bring, Usually dont expect many good games with true Ray tracing to hit anytime soon as current consoles dont support it till next gen hits, so yeah i will be skipping for two reasons, one for money (still costly due to mining) worried about performance when true Ray tracing games hit the market which would not be good to sell the RTX 2070 or 2080 due to limited performance when 2nd gen true cards hit the market.
H83
Dimitrios1983
HILBERT - Probably stupid question, but will this hurt AMD with game consoles for next generation? Also will the console makers switch to Nvidia for hardware?
Caesar
http://www.mysmiley.net/imgs/smile/winking/winking0011.gif
Sir,
when the review will start, so eager?
Hilbert Hagedoorn
Administrator
It'll be a couple of weeks ...
Andy Watson
I hope they do not get carried away using it and make too many shiny surfaces so that better reflections could be seen. We had this issue with environmental bump mapping when that first could be done. You could tell it was just in the scene because they wanted to do it,
AlmondMan
They will need to nerf the implementation for multiplayer, though. If you enable it you can potentially see people in reflections behind you or around corners that people without it enabled can't see.
fantaskarsef
While this may be true in some circumstances, in others you're just crushed by so much visual detail. That's why some people tone down settings, even if they can drive high fps.
Picolete
Witcher29
Caesar
https://image.ibb.co/cYhWF9/64.jpg https://image.ibb.co/dEnqa9/63.jpg