Shadow of the Tomb Raider: RTX and DLSS Update
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Dj_ALeX
Dragam1337
Dj_ALeX
Dragam1337
Dj_ALeX
Denial
waltc3
I cannot see a bit of difference from these screen shots and my rx-590/480 8GB system @ 3840x2160--other than the fact that some sort of green post-processing filtering seems to have been applied to these images, imo. I routinely get >100fps peaks in this game--my average is ~62 fps, with the in-game benchmark. I surely hope those who paid $800-$1300 for these cards feel good about what they purchased. No further comment required.
waltc3
Caesar
https://i.ibb.co/VSj1LmY/Untitled.jpg
Both are same.
Need a small correction.
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Nice review.
But not a big differrence with RTX ON and DLSS ON
Kaarme
I still think just to get those softer shadows with dedicated hardware, there shouldn't be any fps drop whatsoever. If it's just those shadows, not a bunch of water reflections, glass reflections, mirror polished metal reflections, etc. Back when I was modding an fps game a long, long time ago, we always had to be very careful with reflective surfaces because it basically meant rendering the current scene twice, so potentially you could halve the fps. You could only use it when you were in absolute control of the scene and knew there was fps to spare (not too much to render at the time). But that's clearly a different situation compared to making shadows with dedicated hardware.
Netherwind
Caesar
[youtube=BMVIMZZosnI]
toyo
Looks better with RTX off in those pictures.
MonstroMart
MBTP
Am i missing something? Is not possible to use RTX ON + DLSS OFF?
Michael Chen
Like the post, I see no FPS difference between RTX high and ultra.
Using ultra gives more shadow, but sometimes that makes the scene harder to navigate...
For example, on many covered jungle scene, RTX ultra tends to make the whole scene darker. Guess the RTX was added after the scene was designed.
But I think that's more real / natural for such scenes.
Also, there's a new release of GRD driver today, that mentioned optimization on SOTTR.
Just see this while I'll be away from the rig for few days...
I'm quite curious what the new release will do on the game.
Hopefully someone will share their insight soon.
Mufflore
Mufflore