Running Doom Eternal running 1000 fps just for kicks and giggles

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In the Youtube comments some pointed out that he's looking at the black wall in the end when they finally hit the 1k 🙂 Impressive that it got to that number at all, considering how many parts have to play together including the engine itself.
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More.
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No gloves? Very dangerous.
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Is that screen capable of such refresh rates, though? I thought they could reach something like 400Hz at max, if even that.
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I wonder if they watched the video after editing? Based on the amount of camera angle changes I don't think they did, but not 100% sure.
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Kaarme:

Is that screen capable of such refresh rates, though? I thought they could reach something like 400Hz at max, if even that.
Does it matter? People here chase frame rates their displays can't handle all the time, and somehow think it's important that a few lost frames here and there is a big deal when they're already in the hundreds.
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DeskStar:

I'm just hoping this next round of video cards will be enough for my 5120x1440 Viotek 120hz G-Sync/Free Sync monitor. At least a hundred frames per second consistently with ray tracing would be nice. What would be nice and what is to come are most likely two totally different things in the end. Time will tell...
I personally would just like a GPU that can handle max detail (maybe without AA) at 4K @ 60FPS for a reasonable price. But depending where things go for next-gen games, I'm wary that even a 3090 is going to be good enough for that. I wish I could see more test results without AA enabled, but everyone always keeps it enabled. AA is so taxing and I overall don't even like it.
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I always thought those crazy overclocks weren't anywhere near stable enough to run anything more than a short bench
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Like top-fuel drag racing: Completely pointless, but AWESOME !
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fantaskarsef:

No gloves? Very dangerous.
Only prolonged exposer but things like splashes are infact better than using gloves which can bound to the skin, Steve of gamers Nexus has proven this and that your body heat provides you protection.
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How about the " 1k fps challenge and keep it at 1k for more than 1ms" challenge....now that would also be impressive, the fact that the hardware is capable of achieving that level of performance is cool but what i`d like to see is how long they could run the system like that before the mobo and gpu died from such torture.
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Moderator
The Goose:

How about the " 1k fps challenge and keep it at 1k for more than 1ms" challenge....now that would also be impressive, the fact that the hardware is capable of achieving that level of performance is cool but what i`d like to see is how long they could run the system like that before the mobo and gpu died from such torture.
You aren't clocking that high with LN2 for long term(or even short time) stability 😀
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vbetts:

You aren't clocking that high with LN2 for long term(or even short time) stability 😀
How is an extra 3ghz on the cpu and 1ghz on the gpu not that high for the given hardware
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Moderator
The Goose:

How is an extra 3ghz on the cpu and 1ghz on the gpu not that high for the given hardware
I don't think you understand what I'm saying... I'm saying using LN2 for overclocking isn't for long term stability.
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vbetts:

I don't think you understand what I'm saying... I'm saying using LN2 for overclocking isn't for long term stability.
I know what your saying.... regardless of how long they bench for all i said was...... what i`d like to see is how long they could run the system like that before the mobo and gpu die.