Review: Total War WARHAMMER DirectX 12 PC GFX & CPU scaling performance
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GeniusPr0
Love you!!! Finally someone does CPU scaling!!
Denial
Undying
HH i see a Tahiti card there. Will you add 280X performance later on?
Denial
Xuanzang
Thanks for a nice in-depth performance test of this great game. 🙂
Undying
Kaarme
Nvidia 1080 is certainly showing the others who's the boss.
GeniusPr0
Hilbert Hagedoorn
Administrator
Undying
Denial
Undying
Dazz
Last i heard, which was last week is that MLAA doesn't currently work under DX12.
Hilbert Hagedoorn
Administrator
CronoGraal
-pets his 390-
Dazz
JonasBeckman
http://steamcommunity.com/sharedfiles/filedetails/?id=394151276 for Attilla - http://steamcommunity.com/sharedfiles/filedetails/?id=176036992 for Rome 2 )
There is a setting for AA for a value of 1 which should be SMAA instead of 0 (off) and 2 (MLAA) but it seems this game has done away with SMAA support entirely in favor of the (In my opinion inferior.) SMAA method.
(Or was it FXAA and not SMAA? I can't entirely remember and FXAA has been pretty popular still for it's low performance cost.)
There's a couple of things in the config file as well but I don't think any of them are fully implemented for this version of the "Total War" engine, I forgot it's actual name.
Depth of Field quality can go above on/off and be set to a "high" setting.
Tessellation can be enabled but if I remember correctly only Shogun 2 used this
on units and the other, later games carried over the setting but it had no effect.
(You're unlikely to be a effective general in the cinema mode camera view or zoomed in on the unit models backsides after all and from up above controlling the battle tessellation won't really be noticeable.)
Alpha-blending / OIT / Order Independent Transparency can be enabled, was used in Rome 2 to kinda kill the framerate unless you used the alternate method which relied on Intel CPU's with a dedicated APU.
There's a setting for blood but yeah as with the last three (I think.) Total War games it's likely to be a separately sold DLC, for ratings reasons or some such nonsense.
(Although even without actual blood and dismemberment some unfortunate unit still gets his day totally ruined. - Clouseau
The main point took away from the cpu scaling was that ipc is still more important than amount of "cores" once the 8370 was included. Was interesting to see that there is a point of diminishing returns between 1080 and 1440 once the performance floor was surpassed. Does not seem like bulldozer was on the ground floor. Good thing Zen is coming.
vazup
JAMVA