Review: Battlefield 1 DirectX 11 and 12 PC graphics performance
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fantaskarsef
Thanks for bothering with EA's crappy limits Hilbert, it's much appreciated!
I also like the graphs with dx11 and dx12 right next to each other.
It's also nice to see that this game seems to be good looking and still able to cope with less than 6/8GB VRAM 🙄
Truder
Is it just me that's annoyed by one of the screenshots?
http://i.imgur.com/6wpTKoj.jpg
(Circled the bit that annoys me)
Picolete
Great review as always, is nice to see DX11 and DX12 next to each other.
Its weird how the Fury X gets higher FPS in DX11 than 12, but the non x and the nano get higher FPS in DX12 than 11
Is nice to see that the 390(290) is still a good card for this kind of games
Hilbert Hagedoorn
Administrator
There always will be small anomalies. The result sets are so close to each other that a nearby explosion or movement already can have an effect and drag down or up FPS a bit. You'll notice that for yourself when you game and monitor FPS, it will be varying quite a bit due to the intense, active and complex scenery.
As always, these articles are a nice indication of performance. However if you zoom in at 1~2 FPS differences, well that is a tough cookie to tackle with an FPS game where so much stuff is happening in-game.
Only Intruder -> that was an older alpha screenshot now that i think of it. What you see is VSYNC OFF, screen tearing. I'll remove the image though as it is not representative of the final game.
Solfaur
It's a very optimized game, at 1440p with a 1070 I can max it out easily. And this on DX11. I always knew that Frostbite will become a very good looking engine, and BF1 is another proof for that.
Bogeyx
Nice review but I'm somewhat confused about the 480 and DX12.
I already read/watched two reviews and in both the 480 was about 5-10% faster in DX12. Here its slower?
But i just can confirme that the game runs and looks great on my 1070. 1080p, All Ultra 150% Resolution Scaling and never drops below 60fps.
AlmondMan
Hilbert Hagedoorn
Administrator
On RX480, it is what it is and what I measure.
AMD also released some numbers this afternoon based on similar ultra settings and they match my result set. I just compared a bit with an AMD reviewers guide, and they also shows DX11 to be a notch faster opposed to DX12 in both 1440p and 2160P, but not in 1080P 🙂 The differences are subtle, perhaps certain scenes might behave a bit differently.
Picolete
Dragondale13
Shadow Warrior 2 and this for christmas? Hells yeah! 😀
Thanks for the excellent review as always.
Embra
Very nice looking game and great review!
Nice to see this game playable for many setups.
Toss3
EngEd
I will be waiting for the 1080 Ti unless I go with two 1080 in SLI which is OK.
I truly hope that 1080 Ti will be released in Q1 2017 with close performance to Titan XP.
Glottiz
Hilbert Hagedoorn
Administrator
Correct - I already made note of that. It might have been a driver issue or failed optimization. The 980 Ti is on the to-do list for a retest tomorrow, I am out of activations/swaps for today.
Prince Valiant
JonasBeckman
SHS
So EA is still doing the same old crappy limits what is why we need to stop buying there crappy games in first place we all put the squeeze on them maybe just maybe they get the message.
Reardan
PrMinisterGR
Thanks Hilbert! I'm more eager to see the CPU tests with DX12, to be honest. A lot of people disregard DX12 because GPU results seem similar in optimized titles, but I believe that it's more important because it enables people with weaker CPUs to play modern games, and game creators to do more with CPU stuff in general.