Memory bottleneck is outrages. From reference 2100 to 2650 yielding +9% fps, and this is with the VRAM overclock...
I've overclocked my rad 7 under water from 1800 to 2100 and got +15fps in 2160p.
I was really surprised to see that a 2700MHz oc on asus liquid card yielded only +5% performance increase.that's only about half percent performance gain for every percent clock increase.(tpu review)
those cards would kick nvidia right the nutsack if they didn't use 256-bit ddr6.
they had power headroom for cut navi21's but not the full one,so they didn't want to cannibalize their own sales with cut cards using a wider bus.
you may get away with a low-end cpu for a card like that for a while,but long-term you'll see how severly mismatched they are.
for a 60hz monitor,sure,you may see very little bottleneck.that 3300x may even last a while.
a lot of dx11 games handle 8 cores or more fine
dx11 not using more than 4 cores is a myth.
one you're mentioning triple A games that a lot of people don't play anymore after the 50th one and that represent only 1/100'000 of the games out there
it's not because a handful of, mostly big budget games managed to do it that it's always the casemost of those games don't use hyper-threading most use 2-5 cores often without HT and that's it
AMD itself says you are wrong, all those games and apps that don't care about multi-cores/threads are the no1 reason why we have Ryzen 5000 today if we mostly had DX12-like games properly handling multi-cores (like BL3 below) they wouldn't have bothered doing major changes to their cpu design
I'm sure there are games out there in DX11 that use more than 5 cores, borderlands 3 for example but you'll notice that for a game that supposedly supports more than 4 cores in DX11 it "strangely" runs way better and smoother in DX12 today, here's a screenshot of borderlands 3 in DX12 I'm sure you'll notice a different with dead cells and MK11 above
useful info for people that want the best out of their hardware for those games that don't handle more than 4-5 cores and no multi-threading, they will run much better if you use the "set cpu affinity" feature in task manager (or better use process lasso to create rules) they weren't made for 8-10-12-16-24-32 cores and don't know that to do with them
some games I limited to 4 threads (2 cores) and my framerate and frametimes became a smooth horizontal line, you can often reduce framedropping aka stuttering with that
this can be "game changing" (pun intended) if you have an HEDT/threadripper...or well I guess in 2020 any of the new ryzen cpus since 8 cores has become the "low end" lol
Sleeves are ok for clothing irons to protect cable from being burned or car fuel injection to withstand the internal pressure. But on a gpu or any computer hardware its completely useless and pointless that servers no purpose what so ever.
Sleeves are ok for clothing irons to protect cable from being burned or car fuel injection to withstand the internal pressure. But on a gpu or any computer hardware its completely useless and pointless that servers no purpose what so ever.
It serves the purpose of keeping cables organized, away from fans og making it look a little more pretty.
Cars have sleeves on the wirering loom too, just like server racks use tie downs even though they serve no "real" purpose other then organize and looking pretty.
This card is all about looking good for a very high premium, so some may get a little triggered when seeing something like this.
Personally this card costs more then my entire PC is worth, so seeing them cheap out and cut corners on a card this expensive and not even being the top model, hurts me a little inside too.
If i had that kind of money to spend on a card, i would go for the reference 6900 xt instead.
I'm sure there are games out there in DX11 that use more than 5 cores, borderlands 3 for example but you'll notice that for a game that supposedly supports more than 4 cores in DX11 it "strangely" runs way better and smoother in DX12 today, here's a screenshot of borderlands 3 in DX12 I'm sure you'll notice a different with dead cells and MK11 above
useful info for people that want the best out of their hardware for those games that don't handle more than 4-5 cores and no multi-threading, they will run much better if you use the "set cpu affinity" feature in task manager (or better use process lasso to create rules) they weren't made for 8-10-12-16-24-32 cores and don't know that to do with them some games I limited to 4 threads (2 cores) and my framerate and frametimes became a smooth horizontal line, you can often reduce framedropping aka stuttering with that this can be "game changing" (pun intended) if you have an HEDT/threadripper...or well I guess in 2020 any of the new ryzen cpus since 8 cores has become the "low end" lol