Quick test: DirectX 12 API Overhead Benchmark results
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tsunami231
I seriously hope DX12 takes off running and finally puts end to DX9 being used and
Valerys
My results 🙂
http://www.3dmark.com/3dm/6377330
Reddoguk
I don't think Mantle will beat DX12 once the drivers and the new API will mature. Plus remember Mantle is AMD only.
I believe DX12 will improve a lot more over time as well.
I'm also pretty sure people will adopt Win 10 very quickly, especially gamers.
amallica
If it improves the "Draw calls", think about this...
Climbing a huge snowy mountain in Skyrim and the snowflakes that fall from the sky are thick and are actual objects as apposed to some cheap sprite trick.
Each small snowflake amoungst thousands of snowflaes falling and gathering on the side of the mountain, each with their own physics.
Can you say "SSX?" 🙂 bran new snowboarding games, and realistic winter season.
Rain fall....actual rain drops that gather and pool a huge flood. Not the cheap tricks in COD or BF4 where the water fills from a trap door in the ground.
A dense jungle where every leaf is a separate object, building a stem, into branches, into tree's. Tiny bugs on each little leaf. Tiny bugs on the tiny bugs.
Valerys
Because DirectX 12 can be used at a mainstream level and Mantle is soon become obsolete, it has been integrated into OpenGL and became Vulkan which will also be a mainstream option and available to all graphic card vendors.
Choosing one over another is a matter of preference, the engineering team's ability to work with the API and of course the 'bonuses' that the graphic card vendors offer to the developers.
And don't forget DirectX 12 itself, the required drivers and the OS that supports it are all still a work in progress, performance may improve before it is released.
Corrupt^
Wagnard
NVidia has DX11 multi-thread rendering while (I think) Amd doesn't have that.
Civilization V was one of the game that hugely benefits NVidia at that time.
For what is worth, here are my result with my 970 [spoiler]https://s3.amazonaws.com/uploads.hipchat.com/297236/1851429/fMXnCNgF6Ndz7YC/win10-970-349.90%28wu%29.PNG[/spoiler]
We can see NVidia benefits a lot from DX11 multi-thread rendering
vbetts
Moderator
Denial
Neo Cyrus
I was thinking "I'm gonna run this benchmark", then I realized I'm on Windows 7 and M$ don't update their old OSes to have new APIs anymore. I haven't used a Windows beta as my main OS since Vista. Which oddly I had no issues with at all after my sound card drivers were fixed to work with it.
Vista and 7 look and function so similarly it feels like I've been using the same OS since 2006. If Win 10 is released in 2016 that'll be a decade of the same look/performance as far as OSes go for me, now I know how Mac users feel.
-Tj-
I got ~ 1million draw calls boost by dx11 single threaded when going from 1333 9-9-9-24-2t (20gb/s, 65ns) to 2400 10-12-12-31-1t(36gb/s, 41ns)
By multi it was less, ~ 100k calls difference.. Still something 🤓
I see dx12 makes a nice boost
Anarion
It looks like NVIDIA is miles ahead of AMD in DX11 driver efficiency.
http://abload.de/img/callsfuqhj.png
Valerys
Cryio
Valerys
PrMinisterGR
Well well... AMD's DX11 CPU efficiency is abysmal. Who would have guessed... 😀
Hilbert Hagedoorn
Administrator
This thread is about the massive potential DX12 offers, so let's not make this yet another boring and irritating AMD versus Nvidia bashing shall we ?
Wagnard
Here is another run on the 970 at 1920x1080 this time. (by default its 720p)
[SPOILER]https://s3.amazonaws.com/uploads.hipchat.com/297236/1851429/7cKaZVuZoukoIJz/win%2010%201080p%20970.PNG[/SPOILER]
lmimmfn
BetA
here are some computerbase tests...to roundup the picture..
http://s23.postimg.org/bgbwkrdd7/dhdfghdfg.jpg
http://www.computerbase.de/2015-03/directx-12-im-test-vor-mantle-und-amd-vor-nvidia/#diagramm-3dmark-intel-core-i7-4770k