Portal RTX DLC with ray tracing and DLSS to be released in December (for Free)
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Robbo9999
I like the sound of this! Those two Portal games, Portal 1 & Portal 2 were really great, and it's been so long since I've played them that I've probably forgotten all the puzzle solutions, so it's likely to be quite a fresh experience again. I like the fact that the recommended specs for the ray tracing are quite high - points to the idea that they might have really gone to town in creating widespread & pervasive "high quality" raytracing. I wonder if they're gonna give the same treatment to Portal 2?
Glottiz
Looking at system requirements table there are a few funny things there. First is that 3080 can only do 1080p 60fps (with DLSS). Second you need to use DLSS3 to get 4K 60 with a 4080. But as we know DLSS3 is intended for high refresh rate gaming. It feels atrocious at 60FPS with very high input lag. I tried DLSS3 at 60FPS and it felt like I was streaming the game over the cloud, maybe even worse than that. So what is Nvidia doing here lol?
At this point I don't ever see games using RT exclusively. 4090 can run Portal 2 native 4K at like 400FPS and with RT on it's 17 FPS. So 23x performance difference.
southamptonfc
They originally said November, the promo video says November. And still waiting for CP2007 DLSS3 patch which was used to promote and review the 4090.
Anyway, really looking forward to playing Portal again.
https://www.mersenneforum.org/images/smilies/extra/orly-owl.jpg
illusiveman
Yeah it's not free when you have to buy a 3080 in order to play at 60 fps.
This game was a huge triumph even without rtx and it proves that good games gotta have an interesting gameplay gimmick.. they don't need realistic lighting.
The rays are a lie!
l0rdw00t
Looks like a great excuse to play Portal again 😀 Does look good I have to say
XenthorX
Hope they're doing both portal games!
southamptonfc
AuerX
Glottiz
mikeysg
RT done now kinda reminds me of Tessellation done during its days, where nVidia got game dev to kowtow to them and go overboard, just to highlight how much better at Tessellation nVidia was against its AMD counterparts back then. I see a pattern here. But in this case, nVidia is deliberately making it so that RT support in the upcoming Portal DLC is such that it highlights DLSS3.0 over 'obsolete' DLSS2.
I know, it's just my take on the matter, but it seems like it to me. I mean, before RTX 4000 series, it seems that DLSS2.xx was good enough to get that extra boost in framerate with RT enabled, but now, it's just good enough for 1080P, 60fps......what a joke!
AuerX
schmidtbag
H83
Valken
Demo for upcoming Half-Life 3 will come with RTX and VR/AR and then 500 USD GPUS will able to push it 4KRTRT Native @ 60FPS? In like 3 more years?
geogan
Glottiz
TimmyP
This game runs on my mid range phone 60fps. Man RTX is reaching new heights!
illusiveman
Netherwind
mackintosh
Portal was great, it was a surprise hit. Portal 2 added a bit of a story that was enjoyable. Both were a cultural experience of sorts, but I'm not interested in replaying either game, the same way I didn't replay Q2. If you haven't played either game, then this would be a great time to give them a try. Personally, I'd prefer to see new RT titles rather than lipstick on pigs - but I perhaps this will be a quick and dirty way of reinvigorating interest in old hits. There were many games I passed on that I could revisit if they had their visuals pumped up for current hardware. We'll see.