Overwatch Competitive Mode out Today on PC

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I don't mean this as a rude comment in no way, but you really should give the game more than two days to be able to judge it accurately. First of all - SMITE ??? it has been said a thousand times already but Overwatch is not a moba. So apples and oranges. The no-skill ults you mention are such only in the low levels. At higher levels even in quickmatch they are not so deadly at all as there are a number of ways to counter them. In the tournaments Hanzo is one of the least picked chars, so this kinda proves that he is not that unbalanced. There is a ton of things about the game that are unique and well designed, including the the skill floor and ceiling. Usually ppl get on the floor quick and think the got to the sky, but in fact they have not seen the ceiling yet.
qft.
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I dislike Hanzo. His fully charged bow shot is 1-headshot-kill for any 200HP support/attacker. And because of movement mechanics and map design (lots of choke points), it is way too easy to score them. Black Widow in 1-head-shot-kill for 200HP characters is OK, because sniper mode takes time to enable and charge and she is not able to run while zoomed in. Hanzo has no disadvantage for such powerful attack. Then I dislike that some characters have auto-targeting damaging abilities. McCree "High Noon nearly insta-kill of anyone visible". Reaper's "Death Blossom" does not use his shotgun mechanics with strong damage fall off and is basically AoE pulsating attack with 600dmg, enough to score penta-kill. Soldier: 76's aimbot, rapid fire ultimate... And I dislike those huge AoE no skill attacks: Pharah, Hanzo, Bastion.
Hanzo is an annoying character because of that but, he's not very good, he has low mobility compared to his counterparts and he is always at risk of not being actually useful to the team because of how people play him. His ult is powerful for sure, but it's not hard to avoid if you know there is a Hanzo on the enemy team, same as reaper ult, they're only really powerful when you have low situational awareness (basically don't group up so heavily at choke points if there's a hanzo or be aware that he coulkd ult at any time). Phara has a relatively low splash radius and is designed to counter characters like reaper by out ranging them, she is also great at breaking apart groups of enemies with her knockback. Mcree's ult is powerful as **** for sure, but he also shouts out "I'TS HIGH ****ING NOON YOU BASTARDS" before firing it, and is blocked by any LOS or reindhardt shield Thing about OW is that most of it is about situational awareness, knowing when to use certain character to achieve certain goals, I think the worst thing that could happen to OW is a rigidly established META like in MOBAs, firstly because the idea of a META is ****ing absurd in anycase and secondly because the fluidity of the game is what makes it fun.
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Mcree's ult is powerful as **** for sure, but he also shouts out "I'TS HIGH ****ING NOON YOU BASTARDS" before firing it, and is blocked by any LOS or reindhardt shield
For me he only says 'it's high noon' 😉 where can I download that mod? Will it get me banned? 😀
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The problem with competitive is that you get in a ****ty team and there is no way that you can win that round alone(aka, they dont cover the mercy or the support, the team being in defense go to the attack team spawn point getting themselves in a bad spot, then they complain that you dont heal them)
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I find it interesting that a game that is this varied among characters and unbalanced in general could be considered for a second to be a "competitive shooter".
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I find it interesting that a game that is this varied among characters and unbalanced in general could be considered for a second to be a "competitive shooter".
Yeah... I guess these days competitive shooters aren't chosen by the competitors anymore, but the devs. Opposed to how it used to be.