Nvidia Wanted Oxide dev DX12 benchmark to disable certain DX12 Features ? (content updated)

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Fanboys aside, its a poor show from nvidia, and having nvidia cards myself I'm not feeling great about it... The whole async and t2 thing
Well, its about time. Things can finally change and we can enjoy competition.
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Administrator
I've cleaned up this thread. Let's not go there again shall we ?
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I am shocked that u were shocked because i was shocked about u being shocked
i am shocked that i am still shocked at being shocked at you being shocked 🙂
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I would probably stop spaming, HH doesn't warn twice. 😀
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Couldnt care how unethically Nvidia (allegedly) behaves. Product performance is the ultimate decider for me, not in one game, but all. If Nv rapes someobodys mum to make it happen, its OK by me.
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Administrator
3 infractions in 5 seconds, wow. Just be sure that you understand the next infraction boots you from these forums.
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So the thread gets purged and already there is 6 posts not worth having. 7 with mine... Can we get back on topic please. I'm really interested in real conversation about this. Sorry HH. Posted after you but was typing this out while you posted.
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With time we will know. Just take stuff by one dev as grain of salt for now tbh.
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Couldnt care how unethically Nvidia (allegedly) behaves. Product performance is the ultimate decider for me, not in one game, but all. If Nv rapes someobodys mum to make it happen, its OK by me.
^^^^ Honest NVIDIA buyer ^^^^
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And this is why I went Fury.
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It's a blessing the consoles got AMD hardware. Otherwise AMD with its shrinking market share might not have had the muscles to push this innovation. Now, due to consoles alone, game studios can't totally ignore it despite the PC market leader NVidia's lack of support for the time being. It would seem reasonable to assume Nvidia would cut the dividends a bit to implement this broadly in their next generation. Who knows if they had otherwise, or how late if they had.
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Another thread? That's the fifth or sixth thread regarding the AoS benchmark, the third regarding asynchronous shaders and nvidia's gpus not supporting it natively. And what does it lead to? Spamming, fanboy flaming, not real gain to anybody. Well done keeping that discussion going on and on and on and on... A single dx12 benchmark isn't enough to have a valid statement about the dx12 environment. If nvidia gets owned in each and every game, it's AMDs turn for a change. But it's not nearly sure. It's a single dev's pre-beta game, unfinished drivers, probably an api that nobody really knows how to handle, lots of insecurities at this time. Move on people, and don't forget your tin foil hats. We will meet again once dx12 is available to consumers, as well as the first native dx12 games hit the shelves (not early access games or those with an added patch).
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personaly, i don't care as none brand have real optimised DX12 right now... both lie and try to hide their weakness in this or that point... both have and so? it's like that at each new DX version...
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But it is a good start,you know,to make gaming industry moving from obsolete and hidden things to some more open to consumers and tech press. Who can do things moving? Some Corporations who hide & make us pay double or triple for some products who are obsolete after 1 single year??? If we are not discuss and not share and put the truth in their face then what happend when the things will get worse than today?
Theoretically you are right. But practically what we talk about here has no influence on what devs and gpu manufacturers as well as m$ come up with. Or why did you think it too them years to work on HBM, took them years to come up with mantle and / or dx12, and the list goes on with techs that could have been available and used, but never saw broad usage.
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I was shocked by such rude, unethical business practices done by Nvidia. It may be there "Successful" business model of eliminating competition in illegal way. But for consumers who had to deal with monopoly is a terrible thing to deal with. Why does such practices get praised by Nvidia fanboys ?? If there is no competition Nvidia fanboys themselves had to pay more and more for there favorite Nvidia hardware with fewer innovations happening. Its just plain stupid to support such business practices of Nvidia that effects the entire consumers not just AMD users.
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I was shocked by such rude, unethical business practices done by Nvidia. It may be there "Successful" business model of eliminating competition in illegal way. But for consumers who had to deal with monopoly is a terrible thing to deal with. Why does such practices get praised by Nvidia fanboys ?? If there is no competition Nvidia fanboys themselves had to pay more and more for there favorite Nvidia hardware with fewer innovations happening. Its just plain stupid to support such business practices of Nvidia that effects the entire consumers not just AMD users.
How many times do I have to say this? Intel and Nvidia need AMD. Stop spreading 'everyone wants to kill AMD' rumors because they're not true. And regarding the topic, people like you are trying to hype up stuff like this time and time again, like with the 970 which turned into a huge fiasco even though the cards were performing properly. It took a damn VRAM benchmark to figure out that the RAM was acting weird, go figure. And then came the cowboys running SoM at 4k with ridiculous settings, passing 4GB of VRAM usage and saying "OMG THE CARD STUTTERS". Taaatataaa thank you captain obvious, we all know what happens to cards when they run out of VRAM. To refocus, you do not know why Nvidia asked for Async to be turned off. Maybe it's indeed because Maxwell does not natively support it. Or maybe it's because their drivers are not ready for it, and judging by the fact that the driver IS AWARE of it is further indication that the implementation might be a work in progress. Or maybe Oxide's implementation sucks. You don't know. Only their tech specialists know. I have no idea why this is getting so much attention, especially considering Oxide is known to be shady. Not to mention the fact that it's just one title. Many of you are quick to judge performance by one single title. By that logic, why don't we use Bioshock Infinite to definitively measure performance? Because it's an Nvidia-favoring title, that's why. Just as Ashes might be an AMD-favoring title. You can't know.
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How many times do I have to say this? Intel and Nvidia need AMD. Stop spreading 'everyone wants to kill AMD' rumors because they're not true. And regarding the topic, people like you are trying to hype up stuff like this time and time again, like with the 970 which turned into a huge fiasco even though the cards were performing properly. It took a damn VRAM benchmark to figure out that the RAM was acting weird, go figure. And then came the cowboys running SoM at 4k with ridiculous settings, passing 4GB of VRAM usage and saying "OMG THE CARD STUTTERS". Taaatataaa thank you captain obvious, we all know what happens to cards when they run out of VRAM. To refocus, you do not know why Nvidia asked for Async to be turned off. Maybe it's indeed because Maxwell does not natively support it. Or maybe it's because their drivers are not ready for it, and judging by the fact that the driver IS AWARE of it is further indication that the implementation might be a work in progress. Or maybe Oxide's implementation sucks. You don't know. Only their tech specialists know. I have no idea why this is getting so much attention, especially considering Oxide is known to be shady. Not to mention the fact that it's just one title. Many of you are quick to judge performance by one single title. By that logic, why don't we use Bioshock Infinite to definitively measure performance? Because it's an Nvidia-favoring title, that's why. Just as Ashes might be an AMD-favoring title. You can't know.
Yeah but this isn't about Gameworks or Gaming Evolved even. This is about hardware level features that both sides "supposedly" could do. Oxide quickly figured out that Nvidia couldn't and disabled it and of course in turn Nvidia asked them to disable it. Pretty clean cut if you ask me.
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lol, freesync isnt free, its amds proprietary closed tech. Adaptivesync is free and open.
I also believe there would be no freesync if NVidia had not developed Gsync
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Stop spreading 'everyone wants to kill AMD' rumors because they're not true.
I have no idea why this is getting so much attention, especially considering Oxide is known to be shady.
Come on. First you start the post with an advice to stop spreading rumours (which is a good advice, of course), but then you end the post by spreading rumours that Oxide is somehow known to be a shady company. I don't think AMD would sponsor and Nvidia, Intel, and MS would cooperate with a shady company.
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I don't really find nvidia's behavior shocking. In fact, it's pretty predictable. Nvidia may have a better overall product, but their attitude is why I haven't spent more than $50 on them in nearly 10 years. I don't like to support companies that fight dirty and/or whine a lot. AMD get's accused of nearing bankruptcy and their attitude is "we're going to try to turn things around". Nvidia loses a simple benchmark and starts pointing the blame elsewhere.