NVIDIA adds games to DLSS Support List; incl Cyberpunk 2077 - Charts Included
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DannyD
http://slinky.me/uploads/pic/8/tumblr_n4cue7uha61rey868o1_500.gif
Nekrosleezer
Come on guys, when The witcher 3 got released, the GTX 980 TI (released that year too) barely achieved 60 fps at 1440p with Nvidia hairwork off https://www.guru3d.com/articles-pages/nvidia-geforce-gtx-980-ti-review,15.html
The same is happening now with raytracing, and also the game looks pretty dense in terms of stuffs going on, so give it a time!
Dragam1337
illrigger
schmidtbag
Nekrosleezer
Dragam1337
GeniusPr0
They said their focus is on performance patching so I dont get the being overly dramatic because of pre release figures
Although Witcher 3 was easy to run at launch because it had SLI support, and i had 3 980s. Oh well, DLSS will have to do
Nekrosleezer
Dragam1337
https://forums.guru3d.com/threads/cd-projekt-red-announces-cyberpunk.363779/page-107#post-5863088
The graph says 57 fps with raytracing AND dlss... meaning upscaling, not actual 4k.
With raytracing enabled and native 4k, it gets 22 fps. With no raytracing or dlss at 4k, it gets 47 fps.
AlmondMan
In Hilbert's reviews he states 45 FPS is a minimum for an enjoyable experience, and I'll accept that for most games. I am in PC gaming for the eye candy and I really don't like not having a RT capable card, but it's just not an economically prudent decision right now to have that. Even if my 3440x1440 monitor is a good match for a 3080 with RT. It might swing me back on team green that the performance on the 6000 series is not up to par, that and pricing, but we'll see.
I wish Guru3d reviews had more RT benchmarks - SOTR has RT shadows, Metro Exodus has RT global illumination.
Would be nice to add in Control. Maybe drop Strange Brigade, since it's mostly just an example of perfect performance on all cards.
Denial
I played about 4 hours of CP2077 last night on my 3080. A few thoughts:
I swapped back and forth between RT On/RT Off - reflections in the game are kind of meh, but the lighting definitely looks way better with RT On. The performance penalty requires DLSS though. Flipping it on and off, I really hated DLSS on, there was a lot of motion artifacts when panning and stuff. I played through for a bit, switching back and forth in scenes where I wanted to see what would look better. At some point i turned off chromatic aberration and film grain with DLSS off - looked great, but then when I swapped DLSS back on - all of a sudden all those motion artifacts were gone. Turns out something about chromatic aberration really messes with DLSS. If you plan around quickly with it on it creates weird artifacts on bright surfaces, with it off the artifacting is gone. After that I just left DLSS on Quality and RT on whatever the highest setting is called. Game played and looked great.
That being said the game is riddled with bugs. Lots of NPCs are tposing for me, for whatever reason - I've had a few issues where I've had to reload because I was stuck (In the combat tutorial for example, right after you shoot the guy that makes you crouch and it shows you how to heal, pressing X to heal didn't heal me no matter what I did and the game didnt let me progress until I reloaded). I noticed NPCs clip through doors. Some other weird animation issues. NPC phasing in/out of existence in front of me, etc.
Game probably needed another delay but I'm sure they didn't want to miss the holiday launch - especially one where global pandemic is keeping everyone home playing games like these. Might wait for a few patches to clean things up and optimize before I finish playing it. Overall it seems pretty fun though and the graphics are relatively decent, especially with RT on.
Astyanax
chromatic aberration is a temporal noise shader, it definitely would screw with DLSS.
pharma
Dragam1337
Dragam1337
Dragam1337
https://i.imgur.com/E26eiZb.jpg
Dlss on
https://i.imgur.com/8goEbJR.jpg
All post-fx disabled... no depth of field, film grain, chromo, motion blur etc.
You can see it on the floor here - especially on the carpet in motion it goes all crazy. But also just jaggies along straight lines, where it is completely smooth without dlss.
Dlss off
Denial
Dragam1337
Dragam1337