Microsoft Is Planning to run XBox One games on your Windows PC

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Hey, I have an XBox One X already and the latest insider build, perhaps I will give this a swing. As for those who are complaining about the Windows Store: Your Loss.
gopher04:

More crap on a already over cluttered pile of crap.. 😡
Really? Not that I have noticed.
Undying:

What games? Xbox one have no games.
Looks at this post, looks at my nearly 2/3 or more full 4GB external drive on my XBox. No games, huh?
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Moderator
Woah there partner, triple post? Try to keep it in one post.
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I see this as more of something you'd take advantage of if you already own an Xbox One, not as a direct replacement for PC games.
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Windows Store i guess? If so, it's gonna be CODEX for me.
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Rich_Guy:

You are going to be buying xbox games though.
1 - I will not. 2 - that has nothing to do with AMD because games are developed not by AMD.
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mbk1969:

1 - I will not. 2 - that has nothing to do with AMD because games are developed not by AMD.
You will be buying them, as there will not be anymore PC versions of games, they will only do them for the Xbox, and the Playstation, as the Xbox version, will now be the PC version too, and they have everything to do with AMD, as its their GPUs that they are running on (as well as their CPUs).
The installation file obtained through this server uses the .xvc file format developed for the Xbox One but plays the normal game through PowerShell. The conclusion is obvious: The Xbox version of the Survival game is playing, not the PC version. Ergo, the games are emulated.
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Rich_Guy:

You will be buying them, as there will not be anymore PC versions of games, they will only do them for the Xbox, and the Playstation, as the Xbox version, will now run on the PC.
We all can do any predictions. We will see.
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AMD has been working on this for a long time now. Back then, it was how AMD would get back at Nvidia. Not sure what the strategy is now though. But one thing is certain, at least for me, Nvidia would be denied source code from those game developers as a conflict of interest with AMD. But from what I recall Nvidia would need to send someone to their studio to "assist" and not have the game in house. Unless they are now lax'd about it. Edit: It's a good marketing tool to encourage why one should fully invest in AMD's ecosystem: Radeon GPU Ryzen CPU and Motherboard
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XP-200:

I doubt this is even on the horizon as MS make a nice little bit of cash out of xblive gold subs alone, and on top of that cherry, cash from gamepass subs, and of course a cut from the EA access subs, so it is no wonder there are rumors of gamepass spreading across other formats, and if these PC and Nintendo switch game pass rumors really do turn out to be true then not only will they be increasing those gamepass subs, but Nintendo will also benefit because if i can stream my xbox library onto a switch then i will have a reason to grab one, so everyone wins. 😉 I am hoping it is all true, i like the play anywhere feature but i would love it to be more blanket coverage of my entire xbox digital account, PC or switch, PS4, i am not fussy, i am up for as many devices giving me access to my digital stuff as possible, the more the better. 🙂
Of course in the future people are going to pay a monthly fee to have the Xbox gaming service, just like Netflix or any other streaming service. I believe Sony is already doing something similar with PS Now or something like that.
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I see this as good news. They talked about doing this years ago. This is the optimist in me speaking though. I would want extra games from the crossover and not less, real PC games (if developers get lazy). If it ultimately means we get shafted out of proper PC games and they all play like sh!tty console ports, then I hate this news. At this point, we don't even know how this works. It would be sweet if your PC power made a difference but I suspect there will be a frame-rate cap on most or all titles.
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"Emulating" the Xbox One on a PC shouldn't be too hard to accomplish.These things are basically PCs nowadays anyway. Sure, some proprietary stuff might have to be translated, but overall, the Xbox One also runs a version of Windows 10 with DirectX. It's kind of neat, but also kind of concerning. Will we no longer get video options etc. to tweak our games then? Will Keyboard, Mouse and custom controller support support still be available for these Xbox games? Although come to think of it, with the Xbox Ecosystem having various consoles of various performance levels to play the same games (and the next Xbox rumoured to come out in at least three different versions of different price points and performance levels, add that to the current Xbox One, Xbox One S and Xbox One X we'll already have six different systems), sooner or later they'll add graphics options, etc.. like on PC versions anyway. Let's hope so. And let's hope Keyboard and Mouse support will be added to many more Xbox One games that already support it.
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Rich_Guy:

Thank god i didn't buy a £1300+ Nvidia card 😛
And what does that have to do with the topic? Nothing 😉
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I wish they could make m$ PC games running on PC...like my forza, bought like 1.5y ago, always had problems. First, to make it run from m$store...then, make multiplayer possible. Always pain in arse... Now fkn game just refuse to start. 1809, all needed for this crap updates, and can't still play my game. Tried everything found in Google or m$ sites. Never ever will buy anything for xbox or from their store, they suck hard....
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Rich_Guy:

The installation file obtained through this server uses the .xvc file format developed for the Xbox One but plays the normal game through PowerShell. The conclusion is obvious: The Xbox version of the Survival game is playing, not the PC version. Ergo, the games are emulated.
PowerShell is not emulator. It executes either script (its own language) or .Net Framework code. Script is interpreted (line by line). .Net Framework code is compiled to native CPU code on the fly (JIT compiler). If XBOX code is compiled for the same CPU then it doesn`t require emulation.
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mbk1969:

PowerShell is not emulator. It executes either script (its own language) or .Net Framework code. Script is interpreted (line by line). .Net Framework code is compiled to native CPU code on the fly (JIT compiler). If XBOX code is compiled for the same CPU then it doesn`t require emulation.
I have to ask if this approach will completely remove all the middleware api that is used in today PC games? Furthermore, will this truly showcase async compute through a more pure parallel execution in which there are heavier loads of both Graphics and Compute to the likes we've not seen in PC gaming? If so, this might get very interesting. What are the benchmark results of the current game that is doing this?
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Eastcoasthandle:

I have to ask if this approach will completely remove all the middleware api that is used in today PC games?
As I take it XBOX One games utilize the same DirectX code.
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mbk1969:

As I take it XBOX One games utilize the same DirectX code.
Ah, I see. I wonder if there are any benchmarks out there for State of Decay yet...
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I am never buying anything from Windows store .i will from steam ,epic store and gog especially gog all day long !