Intel confirms large LGA1700 socket for Alder Lake In Developer Document
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asturur
As long as it brings improvements and can be air cooled, is good.
gdeliana
How many lakes are left yet? 😀
PrMinisterGR
gdeliana
Solfaur
At this point I believe that Intel will only drop the "lake" naming when they finally drop 14nm, let's hope they won't run out of lakes until then... 😛
asturur
Silva
PrMinisterGR
Silva
PrMinisterGR
PrMinisterGR
Silva
@PrMinisterGR
Technically, I couldn't play any new games (Battlefield 1 with more than 20 people on a server, +30 would stutter and +40 was unplayable) on my i5 2500k because it would hit 100% usage and bottleneck my GPU hard: even a R9 270X. I know, not an HT i7 but that wouldn't solve the issue as HT isn't the same as a real core.
As soon as the new challenges with having so many cores are solved and they scale perfectly, you'll have games that use all threads in less than half a decade. New generation of consoles will pave the way for new and better games that will take advantage of these new CPUs.
It's not hard to make software to use the new resources, what is hard is to schedule the use of said resources.
Unreal engine is paving the way with some new tech that scales LOD automatically, those engines will make the life of game creators allot easier and automated. Eventually, the engine alone will allocate automatically all the resources and the creator, just creates the game!
PrMinisterGR
The thing is, there is one thread that needs to do the synchronization at the end, and there are math problems that can only be solved linearly.