HDMI today announced the release of HDMI 2.1
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JonasBeckman
Well that's a boost, nice and should hold a while going by the bandwidth availability at least. 🙂
Although for mainstream well 5k and beyond is probably a while off yet whether it's for media or gaming but it's good to see this being future proof from the looks of things.
(Well it's not just about bandwidth but it'll help.)
Though from reading the article it's not going to be available for well for quite some time yet so mid to late 2019 perhaps at the earliest. Guess it's just waiting and seeing but having the specs finalized is a good start although hardware is going to take a while after that.
And it also looks like it'll increase bandwidth above even what the upcoming display port revision is offering after comparing against the details available on that.
(Which seems to be around ~40 GB/s or so?)
Though yeah going to be a while before there's any GPU's on the market that can use this standard and then monitors or TV's too. (New cable required as well?)
Although viewing content in 8k (7680x4320) and in high-quality HDR must be quite spectacular looking, at least when it's running above single digit framerates ha ha. (For gaming that is, media playback probably fares better.)
What would that be then for 10k, something like 10240x5120 or so? And 120Hz support? Specs of HDMI2.1 in their own right and all but I have a little feeling the pricing of the hardware is going to be a bit amazing too.
(Glad to see support for it though and also 4k, 5k and 8k for the enthusiasts.)
kroks
I hope they improved cables...
It's really hard to find long cable (>10m) that can pass 4K 60hz 4:4:4
xIcarus
heffeque
Size_Mick
Where is this all headed? In 10 years will I be buying a 32k/960Hz TV Wall? Will future generations not understand what anti-aliasing was for?
fry178
@heffeque
no you dont.
24" monitor with 1080p is at 91.79 ppi
48" UHD tv at 2160p has 91.42 ppi.
90" @ 4320p will do 92 ppi
when i was running UHD tvs at work, 6ft was ok for a 65", for the 50in i was about 3-4ft away when gaming (1080p upscaled to UHD), and it was what i would use for gaming/movies, tv/regular broadcast can do sitting further away..
what most ppl dont know/forget, if you want to be "in" the game/movie, it needs to basically fill your whole FOV (why i laugh at ppl getting tickets for the back of the theater, unless you dont plan on watching the movie your wasting your money) .
which means we can now sit 10-12ft away from the screen, while still getting a similar experience to sitting on a desk using a monitor.
well, for those with the cash.. lol
heffeque
To actually start seeing the pixels on my 1080p 55" screen I have to sit less than 2 meters away, which is not a normal distance to put a sofa on a normal living room.
I can imagine that with 4k on a 55" screen the distance is even "stupider" to actually see pixels.
I don't want to put my sofa at half a meter distance.
For me, HDR and proper color tuning play a much larger roll towards image quality than increasing from 4k to whatever comes.
signex
I wonder how much these cables will cost at 15-20m, i still need a proper 4K cable for my 55KU6000.
Haven't really seen a proper 4K movie yet that looks incredible.
The one's on Netflix have these annoying grain look to it, even with sharpening off and a filter enabled that minimizes it.
Youtube on the other hand, looks stunning, clean and crisp.
heffeque
xIcarus
schmidtbag
XP-200
^^^The screen door effect is s a very strange thing on VR, i can see it quite clearly in some stuff yet in others i have to go out of my way to see it, a bit like when you pick out and listen a specific conversion in a room full of people, it is a strange thing, i think the worse game i have for the SD effect is Alice VR, just terrible and actually causes me to get eye fatigue, the first and only game i have that does that, yet say Elite, i can only pick out the SD affect in the text, but can almost eleminate that with changing the colour of the hud and text, and of course supersampling seems to also help with the SD effect although with my GTX970 i don't have any power left for such a feature.......but yeah, i can't wait for 4k VR, i will be all over that like game devs and publishers on lottery gambling in £50, child age rated games, (little bit of gaming politics there."). 😛
schmidtbag
xIcarus
XP-200
tsunami231
sweet 2018 TV should start having support for 2.1 hdmi and eARC which mean A/V revicvers should too, time to start looking for new A/V recivers and TV seeing i been waiting for eARC and 8k+ is bonus, along with the
Enhanced refresh rate features ensure an added level of smooth and seamless motion and transitions for gaming, movies and video. They include:
Variable Refresh Rate (VRR) reduces or eliminates lag, stutter and frame tearing for more fluid and better detailed gameplay.
Quick Media Switching (QMS) for movies and video eliminates the delay that can result in blank screens before content is displayed.
Quick Frame Transport (QFT) reduces latency for smoother no-lag gaming, and real-time interactive virtual reality.
XP-200
anxious_f0x
So is this just a cable spec or will we need devices running HDMI 2.1 ports as well?
schmidtbag
https://cdn.business2community.com/wp-content/uploads/2016/10/TreatYoSelf.jpg
Did you mean to ask the inverse of that question? Existing cables should remain compatible; it's the devices that need to be compatible.
Haha well aside from getting a decent amount of cash for an outdated used GPU, I admit talking about this kind of stuff can sometimes trigger a big desire to just cave in. You'd be surprised how often I've considered getting a 1080Ti or a 4K display, but I'm like "nope - gotta wait". But then...
anxious_f0x