GeForce 516.79 Hotfix driver download

Videocards - NVIDIA GeForce Windows 10 | 11 683 Updated by Hilbert Hagedoorn

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Nice curious about that destiny2 fix, installing today. I had 512.95 until now.
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Im waiting the hotfix for hotfix
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No mention of Watch Dogs Legion corruption fix. Maybe no one is playing the game except me. o_O
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Just tried Watch Dogs Legion on a 2 full days/nights cycle, max settings with DLSS@4K and didn't see any corruption at all on a 3080 12GB on 516.40 will install these and see if it's any different Supertribble.
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It can sometimes take a while to show up, mostly it seems to affect texture lod transitions. Anyway I did try it on four different RTX cards after getting concerned my main cards were playing up but it was the same on every card so...
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Supertribble:

It can sometimes take a while to show up, mostly it seems to affect texture lod transitions. Anyway I did try it on four different RTX cards after getting concerned my main cards were playing up but it was the same on every card so...
Just tried on this driver and texture lod transitions appear to be perfectly fine. I'll play for an extended amount tonight (3+hrs) and let you know if I see anything. EDIT - Played last night for 3 1/2 hrs, again I had no issues whatsoever, it played really smoothly with no visual corruption and was actually a very enjoyable session....it's encouraged me to go and finish the game now as I had a hoot πŸ™‚ Also benchmarked Red Dead 2 and it is indeed back where it was regarding performance. Completed the game on console before but will probably deepdive into it following WD Legion as it looks stunning on PC.
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Interested in the RDR2 fix, was the performance regression that drastic? Still on 511.79 so have no clue what it's like now.
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Nastya:

Interested in the RDR2 fix, was the performance regression that drastic? Still on 511.79 so have no clue what it's like now.
RTX 3080 + i9-12900K, Nvidia Driver 516.79 Hotfix vs Nvidia Driver 516.59 in RDR2 [youtube=U0ERbi-IVl8]
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https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/496299/geforce-grd-51659-feedback-thread-released-62822/3268871/

Hello everyone. Today we released a new GeForce Hotfix Display Driver v516.79 which contains a newer HD audio driver. For users who are seeing the issue below, we ask if you could give the driver a try and share your feedback

[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]

@valorex tagged just in case you want to add this to main post
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Nastya:

Interested in the RDR2 fix, was the performance regression that drastic? Still on 511.79 so have no clue what it's like now.
Yerp. Was on 512.15, updated to 516.59 & the performance loss was around 10-20% with DLSS set on Quality. Immediately reverted back and remembered.. if it aint broke..
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Nastya:

Interested in the RDR2 fix, was the performance regression that drastic? Still on 511.79 so have no clue what it's like now.
Basically a bug in the last two drivers resulted in the performance gained by using DLSS to not be as great as it was in driver 512.95.
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Down about 170 points in Time Spy which is outside the margin of error or run to run variance. Upping the voltage to .875 from .862 and adding +45 to the core gets it back to where it was, at the expense of an additional 35w o_O edit For clarification the same decrease in TS perf is the same for all 516.xx drivers vs the 512.77 I like. That's the price of progress, I guess.
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mojoba:

[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965] I was getting this issue with my RTX3080FE connected to a 2019 LG C9 OLED HDMI 2.1 120hz Dolby Atmos TV (with G-Sync) model no. OLED55C9PLA. Sound was dropping out for a split second frequently. Especially whilst GPU under load during busy gaming action like Tiny Tina Wonderlands. I managed to alleviate the issue by setting color depth to 12bit in NCP. But dropouts are still there if gaming after coming out of Sleep Mode. And not there at all after a restart. Hopefully this fix will allow me to start using sleep mode again. I use Windows Store Dolby Access and enable Dolby Atmos for home theater in Windows Sound Properties (output settings and spatial sound, should match). And the TV recognises the signal as Dolby Atmos. This feature is important to me as voices in particular are clearer, and the sound projects out well. Hopefully this hotfix will allow me to start using sleep mode again. If you don't hear back from me, it's all good πŸ™‚
Are you saying you tried out the hotfix driver?
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Now Nvidia is fixing bugs more than improving drvers, lot of people are waiting for fixing stuttering, fps drops, driver strength, etc..why the hell they took this way of implementing useless features like geforce experience crap, we don't need that, most of us "initiated" can tweak driver and games without those useless things that sometimes are worse than leaving all by default ?? πŸ˜‰
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loracle:

Now Nvidia is fixing bugs more than improving drvers, lot of people are waiting for fixing stuttering, fps drops, driver strength, etc..why the hell they took this way of implementing useless features like geforce experience crap, we don't need that, most of us "initiated" can tweak driver and games without those useless things that sometimes are worse than leaving all by default ?? πŸ˜‰
I am sure two different teams in NVIDIA do drivers and Geforce Experience. So no harm from such useless features.
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mojoba:

[NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965] I was getting this issue with my RTX3080FE connected to a 2019 LG C9 OLED HDMI 2.1 120hz Dolby Atmos TV (with G-Sync) model no. OLED55C9PLA. Sound was dropping out for a split second frequently. Especially whilst GPU under load during busy gaming action like Tiny Tina Wonderlands. I managed to alleviate the issue by setting color depth to 12bit in NCP. But dropouts are still there if gaming after coming out of Sleep Mode. And not there at all after a restart. Hopefully this fix will allow me to start using sleep mode again. I use Windows Store Dolby Access and enable Dolby Atmos for home theater in Windows Sound Properties (output settings and spatial sound, should match). And the TV recognises the signal as Dolby Atmos. This feature is important to me as voices in particular are clearer, and the sound projects out well. Hopefully this hotfix will allow me to start using sleep mode again. If you don't hear back from me, it's all good πŸ™‚
I have a 3090 connected to same TV (LG C9) and Dolby Atmos has never worked in passthrough eARC for me (Win10/Win11 -> LG C9 -> Pioneer VSX-LX503, which supports Atmos directly, also netflix TV app will push Atmos through the same cable to the receiver) I will test these drivers out though, to see if they help.
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mbk1969:

I am sure two different teams in NVIDIA do drivers and Geforce Experience. So no harm from such useless features.
But no big diffΓ©rence without it !!! anyone can tweak driver even better just in driver options it self, and its working well for all games without switching from a game tweak to another, so why implementing such thing that sometimes make things worse ???
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Just a dumb question, are these hotfixes only for that game or fixes the same thing like for a game using the same game engine?
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Wow what a hotfix, Destiny 2 just crashes and wolfenstein Youngblood too. those games didn't crash, with the 516.59 both games didn't crash, playing both games for hours an hours back to 516.59, other games and Halo Infinite ran well with the hot fix. It's the first time for me that i have troubles with a hotfix driver.
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gQx:

Just a dumb question, are these hotfixes only for that game or fixes the same thing like for a game using the same game engine?
There are no thumb questions, they supposed to fix the mentioned games in the first post , with the same engines as you play it usual the 516.59 WHQL driver πŸ™‚