GeForce 511.23 WHQL driver download
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PrMinisterGR
Time to test DSLSLWSLWLR
Edit:
- [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
Wonder if this means Atmos via Dolby Digital +, TrueHD, or via Dolby MAT or whatever is that the Dolby Access app is using.
XenthorX
wow i can't even find them on nvidia official. Were they pulled out or did you manage to access them early?
Horus-Anhur
https://media2.giphy.com/media/3NtY188QaxDdC/giphy.gif
Rich_Guy
Denial
https://imgsli.com/OTAzNDY/0/2
But it will effect some games more than others -- the trees in this example are a good one as subpixel quality there really improves with the resolution is increased.
No performance difference vs regular DSR or no quality difference or both?
It definitely works to some degree as shown here:
Rich_Guy
Now there under English (UK).
Neo Cyrus
ibizadr
MaidenFred
Rolled back to 497.09, hdmi signal lost after some time with custom rez and refresh rate...
Never had such issue with any older drivers
Loobyluggs
Noisiv
Dazz
DLDSR what junk doesn't even work, all I get is the cursor and a black screen.
Nekrosleezer
Tested the new DLDSR plus DLSS in Control and it's working very good, 80-90 sometimes even more FPS at 4k dlss quality on my 1440P monitor, it is very sharp (not oversharpening i hate that) now
Horus-Anhur
I tried 2 games. Supraland, using TAA. And Civilization VI, that uses MSAA.
In Supraland, DLDSR looked good. Sharpening was good enough to bring back the detail lost from the blur caused by TAA.
But in Civ VI, it looked terrible, because it already had a sharp image. It became very over sharpened, making the game a bit strange to look at.
cucaulay malkin
https://ocdn.eu/pulscms-transforms/1/x7Dk9kpTURBXy9iYTA4ZWJiNGEzYTZjOWZkNDAzYTRkNDMyNjkwMzk1MC5qcGeSlQMAAM0FAM0C0JMFzQMUzQG8gqEwAaExAA