GeForce 472.12 WHQL driver download

Mainboard drivers - NVIDIA 149 Updated by Hilbert Hagedoorn

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I follow these threads secretly just for the chuckles at @cricket bones snappy retorts. ๐Ÿ˜€ On topic, I see this is also being "released" as a Studio Driver, so it's probably a good one.
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AStaUK:

So what are the new features theyโ€™ve enabled for Win11?
Look @ nvidia.com, they have all information on their site you want
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loracle:

Who plays indie games ?? ๐Ÿ˜• and only few people are trying windows 11, why focusing on useless things ???
You know Windows 11 releases in 2 weeks, right?
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dr_rus:

It makes sense to start with this branch as this gives Kepler an official Win11 driver - and likely the last one from active GRD branch, only bugfixes after this one.
Kepler isn't Windows 11 compatible, the requirement is a D3D12 FL12 device, kepler only makes FL11.
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Thay make it sound as if this is the first drivers that support Windows 114, when in fact it was supported since first public build.
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Pinstripe:

I thought they wouldn't announce full W11 support until the next driver branch. Got it installed on Windows 10 21H2, and still WDDM 2.7.
WDDM 3.0 is Windows 11 only.
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HonoredShadow:

I mostly play indie games. Triple ayyyyy games are dead to me.
We will all be playing indie games if the upward trajectory of GPU prices continues. ๐Ÿ˜€
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Warkratos:

Interesting.
Is the ugly tearing in non-hardware accelerated UIs gone? It is unbearable in some PDF viewer etc. software.
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SaiBork:

You know Windows 11 releases in 2 weeks, right?
just for insiders for now, but right w11 relases in 5 oct, i think.
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ShadowDuke:

blabla...[ not really ๐Ÿ™‚
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Performance didn't increase but luckily didn't decrease either. I wonder why there is a driver release 2 weeks before far cry 6 and windows?
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Sylencer:

Performance didn't increase but luckily didn't decrease either. I wonder why there is a driver release 2 weeks before far cry 6 and windows?
Because it aligned with other titles and included fixes.
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Sylencer:

Performance didn't increase but luckily didn't decrease either. I wonder why there is a driver release 2 weeks before far cry 6 and windows?
As far as FC6 and W11, they are already considered "released" in practical terms for Nvidia. Many ppl will be on this driver when the game and OS are officially released. Also there are a lot of devs and testers still fine-tuning things and this driver is useful for them and will influence the next driver after it.
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loracle:

just for insiders
no.
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aufkrawall2:

Is the ugly tearing in non-hardware accelerated UIs gone? It is unbearable in some PDF viewer etc. software.
Still does it here. (Vertically scrolling a big picture in IrfanView, e.g.)
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intellimoo:

Still does it here. (Vertically scrolling a big picture in IrfanView, e.g.)
Thanks, sad to hear. The infamous Microsoft way to keep legacy compatibility, but make it unbearable in practice...
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Astyanax:

Kepler isn't Windows 11 compatible, the requirement is a D3D12 FL12 device, kepler only makes FL11.
The requirement of what? Win11 doesn't require an FL12 GPU AFAIK, only WDDM 2.x driver support.
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Bhudda:

still no fix for Division 2. Sadge. I thought the issues were identified and the fix would be in this release. Guess I will wait and still use 466.77
What issue do you have with the game? Been playing it on 1080, 2080S and now 3080Ti without any major issues so far. [youtube=7UsSAr-CsnY] Just got a few overlay counters set up with RTSS last night, was easier than I thought, and no, I did not RTFM ๐Ÿ˜€ One thing though, weird that TD2 pushes GPU temps higher than CP2077 with RT enabled.