GeForce 471.96 WHQL driver download

Videocards - NVIDIA GeForce Windows 10 | 11 683 Updated by Hilbert Hagedoorn

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thats nearly all of the widespread issues taken care of now.
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Astyanax:

thats nearly all of the widespread issues taken care of now.
you must be confused..
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So this is the last driver with Kepler and Win 7 support IIRC.
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Astyanax:

thats nearly all of the widespread issues taken care of now.
For me they still miss 2 fixes. The blackscreen & reboot issue + the weaker performance in comparison to the 30series release drivers. But i agree, only took them half a year to fix most of them.
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valorex:

 DPC latency is higher when color mode is set to 8-bit color compared to 10-bit color. [3316424]
After all that bloody time of telling them it wasn't my hardware with the odd member saying as such, it was a Nvidia issue and they've fixed it!! Al I can say is, I told you so 😡 😱
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Can confirm nvtopps write activity issue is fixed. MPO issue in madvr/mpv however is not. I hope it correlates with that YouTube stutter bug and will be fixed with it, still keeping MPO disabled till then...
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Neil79:

After all that bloody time of telling them it wasn't my hardware with the odd member saying as such, it was a Nvidia issue and they've fixed it!! Al I can say is, I told you so 😡 😱
I feel you. I always claimed my dpc was shit yet people told me that my hardware is garbage or faulty...
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Sylencer:

The blackscreen & reboot issue + the weaker performance in comparison to the 30series release drivers.
Given that there are no widespread reports about this, the 1st issue sounds like hardware or unstable CPU/RAM issue. Do you have solid numbers for the second alleged issue?
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aufkrawall2:

Can confirm nvtopps write activity issue is fixed. MPO issue in madvr/mpv however is not. I hope it correlates with that YouTube stutter bug and will be fixed with it, still keeping MPO disabled till then...
Curious; does the MPO issue also occur on 10bit color displays with its respective setting in Windows?
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Nastya:

Curious; does the MPO issue also occur on 10bit color displays with its respective setting in Windows?
I don't know, as I can't test this due to lacking a 10 bit capable display.
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Nastya:

Curious; does the MPO issue also occur on 10bit color displays with its respective setting in Windows?
I think that was fixed in one of the previous versions.
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aufkrawall2:

Given that there are no widespread reports about this, the 1st issue sounds like hardware or unstable CPU/RAM issue. Do you have solid numbers for the second alleged issue?
Go through nvidia forums. Plenty of posts about people getting B(lack)SODs and their pcs are rebooting. Spread across 20s, 30s if not even 900 or 10 series gpus. It might not be that wide spread as the dpc latency and write disk, but definitely not uncommon. P.S. People even replaced their hardware and still have the issue. I didn't replace anything just cranked my powerlimit from 85% to 90% on my 3090 and i haven't seen the issue in over 100 hours of usage / gaming.
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valorex:

DPC latency is higher when color mode is set to 8-bit color compared to 10-bit color. [3316424]
When did this issue appear for the first time?
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Is this the first time there’s been a “game ready driver” where the release notes didn’t mention any specific game? Or is it there and I’m missing it?
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The Odyssey G9 thing is probably my issue, altho mine are G7 and do only 144hz. I guess it's an issue across all new Odysseys. --edit: Nope, G9 specific fixes I guess. My G70A still crap the bed. Next release hopefully.
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aufkrawall2:

I don't know, as I can't test this due to lacking a 10 bit capable display.
Driver 471.68.. I've taken some time to reproduce the issues you were having (720p --> 1440p upscaling on madVR, enable fullscreen exclusive mode within madVR settings, 10 bit supported by display and set in Windows and madVR display info) and was not seeing any stuttering. I'm mostly using NGU settings someone posted on doom9. I did also not notice any stutter with the same setup and 8 bit set globally. Maybe it's down to your individual configuration.
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Updated scaling resolution in NVIDIA Image Sharpening.
Is this the reason why I no longer have 1440x900 resolution available on my 16:10 display? Now there's a new 1477x923 resolution instead but it's only available if "scaling" is enabled in Sharpening settings. 14x90 was available before regardless of scaling settings.
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this driver broken my Gsnyc compatibly when active my freesync in the monitor give me Black screen i have ASUS TUF Gaming VG24V [edit] : Fix after DDU
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Nastya:

I did also not notice any stutter with the same setup and 8 bit set globally. Maybe it's down to your individual configuration.
Thanks for checking. Was this with 60fps video?