GeForce 457.30 WHQL driver download
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pharma
tsunami231
https://support.microsoft.com/en-us/windows/windows-7-support-ended-on-january-14-2020-b75d4580-2cc7-895a-2c9c-1466d9a53962
support for all that ended earlier this year so dont know what security updates your refering too. there isnt any from OS end
venturi
-Tj-
Just in time for Destiny2 tomorrow & new reflex, nice.
Hopefully the fix for resume sleep tdr is also included.
Astyanax
https://support.microsoft.com/en-au/help/929135/how-to-perform-a-clean-boot-in-windows
Astyanax
NightWind
Need a hotfix. 😀
EngEd
I don't know if there is a driver issue but watch dogs legion runs like horse crap, even with DLSS and with/without ray tracing at any resolution with my RTX 3080. Now I fear that Valhalla will do the same, it doesn't even support DLSS or raytracing. Game is totally focused on AMD GPUs and watch dogs legion is focused on nvidia gpus, but fps sucks so hard also with alot of stutter. DX11 vs DX12 makes also almost no difference. I think this is Ubisofts bad optimization, other games with DLSS and ray tracing which are not from Ubisoft run so nice without issues. Also, you need to always be connected to the internet or the game will crash. The game is using denuvo so it's not nice at all. I dont know if denuvo is the culprit, most likely it's just ubisofts bad optmization. Why does some games from ubisoft run better than others? They have multiple development studios in different countries but they can't optimize their games?
S3r1ous
I think with games like Valhalla and Watch Dogs, you are looking at "upgraded" engines from last gen pushed to their limits, and when you add a lot of next gen libraries to these strange things will happen.
It doesnt help that these are open world, those are hard to optimize since they rely on so much data streaming.
Astyanax
Astyanax
And its not.
doesn't sound like a VIDEO DRIVER problem.
endbase
Astyanax
pimpernell
Divsta
I had significant issues with this driver today with my new 3070.
I'd been running OK on the 457.09 driver but only after disabling hardware accelerated GPU scheduling in the Windows 10 "Graphics Settings" menu. Trying to run with the option enabled caused frequent stutters, messed with my USB audio on my headset and upon running LatencyMon the Nvidia driver was reporting ridiculously high latency.
I played Battlefield V, Detroit Become Human, Death Stranding and various other games for over a week without any issues at all.
After updating my driver today and trying to play Assassin's Creed Valhalla the game kept continuously crashing at the initial "Press any button to start" splash screen. I rebooted to safe mode, DDU wiped my Nvidia drivers, rebooted normally and fresh installed the new driver without GeForce Experience but this didn't help either.
I finally decided to try and enable hardware accelerated GPU scheduling again and after a reboot AC Valhalla loads fine and benchmarks without the stutter frenzy and my audio is also O.K!
Does anyone have idea why I've encountered these issues with this hardware accelerated GPU scheduling option I didn't even realise was a thing until last week?
Astyanax
Divsta
Astyanax
Divsta
MMXMMX
During install i get a black screen crash and after hard reset everything works fine.
Strange
EVGA 3080 and windows 10