GeForce 457.30 WHQL driver download

Videocards - NVIDIA GeForce Windows 10 | 11 683 Updated by Hilbert Hagedoorn

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bernek:

You guys really like self inflicted pain with W7 for sure ... each thread has some "W7" users that complain about something... I really want to understand the usage of W7 in 2020 ...
Self inflicted? In what way? With security and driver updates till 2023 there are definitely no complaints. I definitely appreciate having guys like you beta testing W10 to troubleshoot the numerous bugs and unwanted features. Hopefully when I do update MS will have sorted things out to make it a worthwhile move.
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bernek:

You guys really like self inflicted pain with W7 for sure ... each thread has some "W7" users that complain about something... I really want to understand the usage of W7 in 2020 ...
While this is thread about the new driver, to answer the why: because win 10 suffers from telemetry, lack of privacy, lack of anonymity, and no control over updates, and less control over other feature sets. I'm not promoting or diminishing any OS over another, but that is the WHY, in general, folks don't want to migrate to win 10. They might say the same about win 10 users. Lastly, its their choice, a time of respect and tolerance.
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Just in time for Destiny2 tomorrow & new reflex, nice. Hopefully the fix for resume sleep tdr is also included.
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bernek:

You guys really like self inflicted pain with W7 for sure ... each thread has some "W7" users that complain about something... I really want to understand the usage of W7 in 2020 ...
multiply that by 1000 for Windows 10 users, we'll stick with 7 on our primary gaming machines, thanks. You'll have never seen a CU patch that made first person shooter framerates drop upon mouse movement using windows 7 or 8 for example. and the october SU dropped performance in some games, not yet fixed.
tsunami231:

https://support.microsoft.com/en-us/windows/windows-7-support-ended-on-january-14-2020-b75d4580-2cc7-895a-2c9c-1466d9a53962 support for all that ended earlier this year so dont know what security updates your refering too. there isnt any from OS end
2020-10 Security Monthly Quality Rollup for Windows 7 for x64-based Systems (KB4580345) Download size: 354.1 MB You may need to restart your computer for this update to take effect. Update type: Important A security issue has been identified in a Microsoft software product that could affect your system. You can help protect your system by installing this update from Microsoft. For a complete listing of the issues that are included in this update, see the associated Microsoft Knowledge Base article. After you install this update, you may have to restart your system. More information: https://support.microsoft.com/help/4580345 Help and Support: https://support.microsoft.com/help/4580345
I was prepared to transition to Windows 8 and reskin it to 7, then microsoft opted to not provide 12on8.
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Need a hotfix. 😀
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I don't know if there is a driver issue but watch dogs legion runs like horse crap, even with DLSS and with/without ray tracing at any resolution with my RTX 3080. Now I fear that Valhalla will do the same, it doesn't even support DLSS or raytracing. Game is totally focused on AMD GPUs and watch dogs legion is focused on nvidia gpus, but fps sucks so hard also with alot of stutter. DX11 vs DX12 makes also almost no difference. I think this is Ubisofts bad optimization, other games with DLSS and ray tracing which are not from Ubisoft run so nice without issues. Also, you need to always be connected to the internet or the game will crash. The game is using denuvo so it's not nice at all. I dont know if denuvo is the culprit, most likely it's just ubisofts bad optmization. Why does some games from ubisoft run better than others? They have multiple development studios in different countries but they can't optimize their games?
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I think with games like Valhalla and Watch Dogs, you are looking at "upgraded" engines from last gen pushed to their limits, and when you add a lot of next gen libraries to these strange things will happen. It doesnt help that these are open world, those are hard to optimize since they rely on so much data streaming.
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EngEd:

I don't know if there is a driver issue but watch dogs legion runs like horse crap, even with DLSS and with/without ray tracing at any resolution with my RTX 3080. Now I fear that Valhalla will do the same, it doesn't even support DLSS or raytracing. Game is totally focused on AMD GPUs and watch dogs legion is focused on nvidia gpus, but fps sucks so hard also with alot of stutter. DX11 vs DX12 makes also almost no difference. I think this is Ubisofts bad optimization, other games with DLSS and ray tracing which are not from Ubisoft run so nice without issues. Also, you need to always be connected to the internet or the game will crash. The game is using denuvo so it's not nice at all. I dont know if denuvo is the culprit, most likely it's just ubisofts bad optmization. Why does some games from ubisoft run better than others? They have multiple development studios in different countries but they can't optimize their games?
Valhalla runs well enough, for people foolish enough to use next gen settings on current gen cards.
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slavefn:

Fortnite: The character sometimes freezes and only moves left and right. i come back to the old driver
doesn't sound like a VIDEO DRIVER problem. And its not.
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slavefn:

Fortnite: The character sometimes freezes and only moves left and right. i come back to the old driver
No issues here on this driver and fortnite just saying 😉
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slavefn:

I reverted to driver 452.22. I don't have encountered any problems
Correlation =/= Causation. put the new driver on and it'll keep being just fine, the fortnite servers are just bad at times. This issue even happens on consoles.
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lexuger:

lately hate NVIDIA drivers, all problems and low performance with my 2070 super, since version 445.87 and 446.14
Had this myself until i did a full system reinstall. The card have never been so fast as with the new drivers. If you just upgraded trough the last windows builds, i would strongly recommend a full system reinstall.
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I had significant issues with this driver today with my new 3070. I'd been running OK on the 457.09 driver but only after disabling hardware accelerated GPU scheduling in the Windows 10 "Graphics Settings" menu. Trying to run with the option enabled caused frequent stutters, messed with my USB audio on my headset and upon running LatencyMon the Nvidia driver was reporting ridiculously high latency. I played Battlefield V, Detroit Become Human, Death Stranding and various other games for over a week without any issues at all. After updating my driver today and trying to play Assassin's Creed Valhalla the game kept continuously crashing at the initial "Press any button to start" splash screen. I rebooted to safe mode, DDU wiped my Nvidia drivers, rebooted normally and fresh installed the new driver without GeForce Experience but this didn't help either. I finally decided to try and enable hardware accelerated GPU scheduling again and after a reboot AC Valhalla loads fine and benchmarks without the stutter frenzy and my audio is also O.K! Does anyone have idea why I've encountered these issues with this hardware accelerated GPU scheduling option I didn't even realise was a thing until last week?
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Divsta:

I had significant issues with this driver today with my new 3070. I'd been running OK on the 457.09 driver but only after disabling hardware accelerated GPU scheduling in the Windows 10 "Graphics Settings" menu. Trying to run with the option enabled caused frequent stutters, messed with my USB audio on my headset and upon running LatencyMon the Nvidia driver was reporting ridiculously high latency. I played Battlefield V, Detroit Become Human, Death Stranding and various other games for over a week without any issues at all. After updating my driver today and trying to play Assassin's Creed Valhalla the game kept continuously crashing at the initial "Press any button to start" splash screen. I rebooted to safe mode, DDU wiped my Nvidia drivers, rebooted normally and fresh installed the new driver without GeForce Experience but this didn't help either. I finally decided to try and enable hardware accelerated GPU scheduling again and after a reboot AC Valhalla loads fine and benchmarks without the stutter frenzy and my audio is also O.K! Does anyone have idea why I've encountered these issues with this hardware accelerated GPU scheduling option I didn't even realise was a thing until last week?
Hardware issue, HAGS in no other case causes DPC latency spikes or issues. Turn PCIE to Gen 3 if using a Ryzen 3k, consider RMA'ing it to obtain a replacement with a good pcie controller. Also, HAGS defaults to off, so the only way it was enabled was if you did it.
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Astyanax:

Hardware issue, HAGS in no other case causes DPC latency spikes or issues. Turn PCIE to Gen 3 if using a Ryzen 3k, consider RMA'ing it to obtain a replacement with a good pcie controller. Also, HAGS defaults to off, so the only way it was enabled was if you did it.
I have actually already set PCI-E to Gen 3 as I encountered serious issues last year trying to use my 5700 XT in my Node 202 ITX case with this motherboard and the Fractal riser card. I currently have my 3070 in the Raijintek Ophion Evo ITX with the Raijintek PCI-E 3 riser cable and the motherboard is still forced to PCI-E Gen 3. I do remember enabling HAGS as I saw it offered lowered latency and improved performance but it ran awful with the first driver. With the latest driver I have to enable HAGS to play AC Valhalla without it stuttering to bits. It's very weird... Are you suggesting my PCI-E riser cable is not functioning correctly? Is there a way I could actually test this? Edit: I've ordered an EZDIY 250mm replacement riser cable from Amazon as I've read of some really bad reviews for the Raijintek riser cables included with my case.
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Divsta:

It's very weird... Are you suggesting my PCI-E riser cable is not functioning correctly? Is there a way I could actually test this?
That's actually quite possible, quite a few of the risers sold as gen 3 capable are anything but and definitely can't handle gen 4. You shouldn't see much, if any change in DPC latencies with HAGS on. I did a fair amount of testing recently with a 1060 on a x58 system i use in the lounge for media and emulation gaming, and the chipset stepping in that actually has a flaw that can lead to higher dpc latencies so it was actually a worst case test setup for potential DPC issues. My experience with DPC's where massive spikes are concerned is that they involve device and communication errors, the 680 i had in that machine prior had a tendency of hitting 800+us sporadically under what was practically idle usage because of some flaw i had never bothered to rectify involving it being stuck at 8x, those period spikes were a symptom of bus re-negotiation and never really correlated to performance loss, apart from 8x limiting transfers to 3.2GB/s device<>host. The 1060 negotiates to 16x without issue and whilst that doesn't change the potential issues with the x58 stepping, the dpc latency has been great in and out of HAGS, I only happened to turn it off recently to try finding a root cause for a DSR performance oddity i have since linked to Optimal power. It's come to light that a number of Zen 2 chips still produce non-fatal errors at Gen 3, which won't crash your pc but will lead to correction routines reducing performance and raising latency, some are worse than others. You might even notice crashes if you place a high performance m.2 on the cpu. I only hope that Zen 3 has a better pool of IO chiplets to pull from.
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Astyanax:

That's actually quite possible, quite a few of the risers sold as gen 3 capable are anything but and definitely can't handle gen 4. You shouldn't see much, if any change in DPC latencies with HAGS on. I did a fair amount of testing recently with a 1060 on a x58 system i use in the lounge for media and emulation gaming, and the chipset stepping in that actually has a flaw that can lead to higher dpc latencies so it was actually a worst case test setup for potential DPC issues. My experience with DPC's where massive spikes are concerned is that they involve device and communication errors, the 680 i had in that machine prior had a tendency of hitting 800+us sporadically under what was practically idle usage because of some flaw i had never bothered to rectify involving it being stuck at 8x, those period spikes were a symptom of bus re-negotiation and never really correlated to performance loss, apart from 8x limiting transfers to 3.2GB/s device<>host. The 1060 negotiates to 16x without issue and whilst that doesn't change the potential issues with the x58 stepping, the dpc latency has been great in and out of HAGS, I only happened to turn it off recently to try finding a root cause for a DSR performance oddity i have since linked to Optimal power. It's come to light that a number of Zen 2 chips still produce non-fatal errors at Gen 3, which won't crash your pc but will lead to correction routines reducing performance and raising latency, some are worse than others. You might even notice crashes if you place a high performance m.2 on the cpu. I only hope that Zen 3 has a better pool of IO chiplets to pull from.
I actually have a Sabrent Rocket 1TB NVME on the back of this motherboard (Asrock B450 Fatal1ty ITX), I consider it a high performance NVME? I'm going to swap the riser cable tomorrow for the new EZDIY one. Is there any specific software you suggest I run for logging DPC or any other info that I can use for comparison when I switch over to the new riser cable tomorrow?
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During install i get a black screen crash and after hard reset everything works fine. Strange EVGA 3080 and windows 10