GeForce 375.76 hotfix driver download

Videocards - NVIDIA GeForce Windows 10 | 11 683 Updated by Hilbert Hagedoorn

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Which pops up after 1 year of running 100% stable and installing a new driver, yeah probably the overclock 😉
This can happen, if the driver starts pushing the card harder. It's happened to me in the past and to many others.
https://forums.guru3d.com/data/avatars/m/242/242471.jpg
Yeah, and watchdog timeout is 99% of the time cpuv too low or cpu multi too high or vccsa too low or by Haswell+ cache and not enough input voltage (vccin).
https://forums.guru3d.com/data/avatars/m/209/209146.jpg
All this telemetry even without geforce experience jesus christ https://i.imgur.com/D7eIUY0.png
There's some info on it via a Reddit thread. https://www.reddit.com/r/pcmasterrace/comments/5b9hdo/nvidia_adds_telemetry_to_latest_drivers_heres_how/?sort=confidence Mostly just things from the FAQ and what they use telemetry data for. https://www.reddit.com/r/pcmasterrace/comments/4qt8pf/geforce_experience_sends_a_detailed_log_of_your/ There's this quote too from a printed French PC magazine where they logged and tracked what data was being sent and how it was being sent, full test actually covered a range of software including Steam, GOG, Battle.net and Origin. (GOG is pretty consumer friendly it seems, the rest, not so much but I think that's fairly well known already.) As for Nvidia if this is correct then during driver install PCI-E info - GPU model essentially. - is sent along with the driver version being installed. - AMD also does this it seems. - And then it collects some other hardware info such as monitor, CPU and HDD details and if you install GeForce Experience a more detailed list of hardware is collected and sent such as bios information, cpu and ram amount and so on and it'll also collect software statistics for anything you run (EDIT: That's supported in GFE.) and usage data on how you use GFE itself plus stats for framerate, settings used and other statistics for games. Decrypted log file: http://www.canardpc.com/download/cpchw/hw29.getsugar.log (Bit like the DirectX diagnostics log you can create only well it includes a lot more info and details.) (But it doesn't seem to contain any sensitive or truly personal data from what I can see.)
https://forums.guru3d.com/data/avatars/m/255/255331.jpg
There's some info on it via a Reddit thread. https://www.reddit.com/r/pcmasterrace/comments/5b9hdo/nvidia_adds_telemetry_to_latest_drivers_heres_how/?sort=confidence Mostly just things from the FAQ and what they use telemetry data for. https://www.reddit.com/r/pcmasterrace/comments/4qt8pf/geforce_experience_sends_a_detailed_log_of_your/ There's this quote too from a printed French PC magazine where they logged and tracked what data was being sent and how it was being sent, full test actually covered a range of software including Steam, GOG, Battle.net and Origin. (GOG is pretty consumer friendly it seems, the rest, not so much but I think that's fairly well known already.) As for Nvidia if this is correct then during driver install PCI-E info - GPU model essentially. - is sent along with the driver version being installed. - AMD also does this it seems. - And then it collects some other hardware info such as monitor, CPU and HDD details and if you install GeForce Experience a more detailed list of hardware is collected and sent such as bios information, cpu and ram amount and so on and it'll also collect software statistics for anything you run (EDIT: That's supported in GFE.) and usage data on how you use GFE itself plus stats for framerate, settings used and other statistics for games. Decrypted log file: http://www.canardpc.com/download/cpchw/hw29.getsugar.log (Bit like the DirectX diagnostics log you can create only well it includes a lot more info and details.) (But it doesn't seem to contain any sensitive or truly personal data from what I can see.)
I don't have these in my task scheduler. http://i66.tinypic.com/25smypv.jpg P.S. : i do not install experience crap ware since i have bad experience with that sh@t.
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Thank you guys for all the telemetry infos on this driver and how to get rid of it !
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There is still corruption in YT videos(720P).
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Everything works fine here. No issues.
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Kool beans here.
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Which pops up after 1 year of running 100% stable and installing a new driver, yeah probably the overclock 😉
Wow, are you this sensitive in real life?
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where's manuel guzman? your homie @OlegV promised will fix the dota 2 during September until today still haven't fix the dota 2 GFE stuck with shadow quality high but there's ultra setting.
I installed dota2 again after 4years and dunno I could select ultra shadow. Tested quick SP @4k.. Although I don't use Geforce experience. EDIT: I've checked it again today and its still @ ultra. Maybe delete it and reinstall? mine is new install. https://s6.postimg.org/jkt0e6axt/20161109210300_1.jpgimage hosting
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375.70 quadro had higher latency and cuda error?
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Ah you saw my both replies, lol 😀
Tried 375.76,375.63 and .70 and with all of them I've got issues in rendering on W10,but strangely not on W7 no issues with any of them in rendering and they downclock GTX1080 very nicely
Yes that's a bit weird, would have guessed it would be worse by 7 then 10. What about win8.1?
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Could be some other internal windows driver, I remember when there was more talk about DPC, I tested mine and it was a bit higher too. When I updated a few intel drivers MEI, chipset, lan, it dropped by almost 40% and it was stabler as well. About R375, now I saw fast sync acts as free sync/gsync. Dying light (ingame vsync on, driver fast sync) smooth 98% of the time, I saw various fps from 70-125 and no tearing, maybe small jitter by sudden 78-119fps jumps, but its minimal compared to what it use to be with older drivers and fixed transitions
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About R375, now I saw fast sync acts as free sync/gsync. Dying light (ingame vsync on, driver fast sync) smooth 98% of the time, I saw various fps from 70-125 and no tearing, maybe small jitter by sudden 78-119fps jumps, but its minimal compared to what it use to be with older drivers and fixed transitions
Uh, what exactly do you mean by this?
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Jura I use single displayand optimal in global. Prefer max per game profile. Builder2 First fast sync implementation used fixed fps transitions either 60 75 90 120.. and it felt very stuttery/jitter when shifts idk 70-90-120-60-75 happened. Now its using variable fps and vsync's like gsync or free sync. I tested with 90fps cap and no frame tearing with various fps bellow 90fps threshold. Which is actually very cool, best of both worlds 😀 EDIT: Its not completely ideal yet, been testing it some more, but its a lot better. The image still feels a bit jittery, very minimal, but its enough to make it a bit distracting by large fps transitions.
https://forums.guru3d.com/data/avatars/m/174/174022.jpg
I'm sorry, mate, but looks like you're going to have to stay on 368.81 for-e-ver.
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Flickering still present for me on desktop/chrome at 144hz, reduced but still there. :thumbdown