GeForce 368.39 WHQL driver download
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TeX_UK
TeX_UK
Darren Hodgson
Cave Waverider
endbase
jthomas
I can corroborate the issues Darren Hodgson and Khanmein are seeing. I have pretty much the exact same symptoms when trying to use 368.22/39 on multiple fresh installs of 1511 and/or the latest insider builds. Sfc/Dism come back clean, never installed GFE, etc. I don't use inspector or install any of the 3D Vision stuff. Games and programs apparently run fine, but the messages and log spam are annoying.
In fact, you guys reporting the issue here is what helped me to narrow the problem down and find the temporary fix (by rolling back to 365.19 for now), so thank you both very much for sharing or I would be still banging my head over these annoying errors.
I don't have the technical answer and I'm not blaming this driver as the direct cause of our problems, but 368.22/39 is definitely exposing/triggering the problem for some of us, hopefully we/Nvidia/MS can root out the exact problem by sharing info.
Feel free to ask for any other details that might help sort this out, I wanna fix it too!
otimus
Klementh
Netherwind
otimus
Klementh
This would be the website, and it doesn't mention Windows 10. WhiteLightning recommended DesktopOK which is actively developed.
As a workaround go to "Set up multiple displays" and disable your receiver before switching it off.
You can also fiddle with the "Multi-display/mixed-GPU accelleration" options.
Ph00p
Does this fix the annoying SLI flicker in Overwatch on certain light sources?
nizzen
-Tj-
Ok, lets see if API DX11 ST and MT got any improvement, first two 368.xx had lower then older r364 branch, but quite faster in dx12 (RoTR, AoS, Hitman2016, and other dx12 games).
[spoiler]
364.51
DX11 Multi-threaded draw calls per second
2 367 127
DX11 Single-threaded draw calls per second
2 586 994
DX12 draw calls per second
19 895 550
http://www.3dmark.com/aot/123188
364.72
DX11 Multi-threaded draw calls per second
2 233 012
DX11 Single-threaded draw calls per second
2 515 034
DX12 draw calls per second
19 736 941
http://www.3dmark.com/aot/129185
368.22
DX11 Multi-threaded draw calls per second
2 189 715
DX11 Single-threaded draw calls per second
2 421 146
DX12 draw calls per second
21 837 567
http://www.3dmark.com/aot/139974
..............
win8.1 & GTX 780
353.49
DX11 Multi-threaded draw calls per second
2 431 530
DX11 Single-threaded draw calls per second
2 549 102
DX12 draw calls per second
0
http://www.3dmark.com/aot/46129
350.05
DX11 Multi-threaded draw calls per second
2 428 128
DX11 Single-threaded draw calls per second
2 324 301
DX12 draw calls per second
0
http://www.3dmark.com/aot/23143
352.86
DX11 Multi-threaded draw calls per second
2 438 687
DX11 Single-threaded draw calls per second
2 484 574
DX12 draw calls per second
0
http://www.3dmark.com/aot/26030
353.38
DX11 Multi-threaded draw calls per second
2 426 594
DX11 Single-threaded draw calls per second
2 499 234
DX12 draw calls per second
0
http://www.3dmark.com/aot/38140
[/spoiler]
EDIT:
Ok a little compared to first two R368..
368.38
DX11 Multi-threaded draw calls per second
2 253 217
DX11 Single-threaded draw calls per second
2 442 040
DX12 draw calls per second
21 417 578
http://www.3dmark.com/3dm/12367101?
The only driver that came close to current top R353 was 364.51.
R368 still needs some tweaks or better yet bring on R370 🤓.
I remember old 275.xx was top, hopefully future 37x.xx delivers the same 😛c1:
FordLynx07
Yey! No more screen tearing while scrolling down on Steam!
Wagnard
Cave Waverider
pharma
One interesting observation with these drivers when playing games ... higher CPU OC's on my system are stable where with previous drivers had to lower the clocks to avoid crashes.
blackdragonbird
Same sluggish performance in Cities Skylines like the .22 and 25 drivers. Back to 365.19.
Dragondale13
Installed fine after DDU but has anyone noticed Power Management set to Optimal in Control Panel, "0x00000005" in Inspector, by default under Global Profile? Don't seem to be an issue as I just got my highest score in RE6 Bench 16846 vs the normal 16670 ish.Just wondering if it was normal..haven't run any other bench/games yet.