GeForce 340.52 WHQL driver Download

Videocards - NVIDIA GeForce Windows 10 | 11 683 Updated by Hilbert Hagedoorn

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same as quadro? i hope we see a more suitable beta soon
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Thanks Cyris for finally finding the driver we all have been waiting for.
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same as quadro? i hope we see a more suitable beta soon
Yes almost the same, but with newer Game / SLI Profiles.
How come this doesn't include the new Physx?
That's a good question. I have installed the PhysX package from my 340.52 Mod Package.
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Hmmmm good, it's been a while! I thought the list of corrections may have been longer though. Well, let's try them out!
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Well that was a bit anticlimactic @ Cyris - Any chance you could mod these drivers as well?
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is more faster then DELL 337.94?
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Probably sooner than you think.
yeah month before they gave them for WHQL.
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I am surprised that the drivers where ready since 07/02/2014 same as Quadro drivers. Strange that they don't include the new Physx since Metro: Redux does use it.
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I was dreaming about the new driver. Next time, i should dream about the lottery numbers....
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hope they r good ...
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Well that was a bit anticlimactic @ Cyris - Any chance you could mod these drivers as well?
I can try. With this mod driver the old CUDA support should be restored. In addition, I added the new PhysX package. Download: R340.52 CUDA
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ForTHIS i was waiting that long...
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Does it still lower the performance of "old" cards, as in 5xx series? I've left out on the last whql driver and probably the one before that because of this problem.
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Does it still lower the performance of "old" cards, as in 5xx series? I've left out on the last whql driver and probably the one before that because of this problem.
I had no such a experience as lower the performance of my old card. I had slightly performance increase but definitely not decrease.
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Old CUDA support? EDIT: To clarify, does this affect NVENC in any way? or it just readds NVCUVID?
No, only NVCUVID is added again. Both should be working with this mod driver.
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The tessellation bug in Locheed Martin's Prepar3D is still present, causing missing triangles in the terrain... very disappointed this was not fixed, as its a show-stopper for those wishing to use that app with other titles benefiting from the newer drivers.
Agreed blank terrain triangles galore.
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I can try. With this mod driver the old CUDA support should be restored. In addition, I added the new PhysX package. Download: R340.52 CUDA
Chears, it works fine.
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Getting more and more annoyed with Nvidia's inability to fix these ongoing problems. This has been reported for several months.
If I am not mistaken ManualG said the Heven/Valley bug is being fixed, in upcoming driver . I can't remember if it si beta or official driver
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I wonder if the FXAA+MSAA bug has been finally fixed. At least SWTOR had it (in game high AA).
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I won't bother with this one, no new game that requires any updates/sli profile out anyway.