GALAX Announces HOF EXTREME 50S PCIe 5.0 SSD with Speed Up to 12,400 MB/s

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Time to W.C. SSD's? ...lol Wonder how hot these are gonna get.
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SplashDown:

Time to W.C. SSD's? ...lol Wonder how hot these are gonna get.
very there's only a handful of mobo's able to cool pcie 5.0 - all others are "compatible" - which means someone out there has already plunked down real money only to have it throttle to pcie 3.0 (or worse) speed
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some HoF fanboy will buy this not me -ever. 1) it's the size of Canada, 2) it may obstruct a gpu depending on the m.2 placement, 3) spend the money on a proper mobo with beefy heatsinks
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I've this weird feeling that 10 years from now we'll be reminiscing about the times when NVMes needed little air coolers and hit 80c during load.
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Once the cache runs out, it's just going to have the performance of any other PCIe 3.0 SSD. If I really wanted all that performance, I'd much rather just get one of those quad-socket M.2 cards. Luckily for me, I don't really give a crap about all that.
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schmidtbag:

Once the cache runs out, it's just going to have the performance of any other PCIe 3.0 SSD. If I really wanted all that performance, I'd much rather just get one of those quad-socket M.2 cards. Luckily for me, I don't really give a crap about all that.
words of wisdom. that's what i do on my DAW
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If you have to wonder if those 10gb+ sec will benefit your workloads .... Then the answer is no ...if you need such speeds you are already well aware ! For the rest decent pci 3 and 4 ssds will suit us equally and and half or lower the cost !
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schmidtbag:

Once the cache runs out, it's just going to have the performance of any other PCIe 3.0 SSD. If I really wanted all that performance, I'd much rather just get one of those quad-socket M.2 cards. Luckily for me, I don't really give a crap about all that.
yup. look how much bandwidth loading games uses, we're still being limited by nand and it will be some time before gen4 really matters for loading times.
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this is the same 232-l nand that HoF ssd uses.
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cucaulay malkin:

yup. look how much bandwidth loading games uses, we're still being limited by nand and it will be some time before gen4 really matters for loading times.
Not only that but even in situations where it can go faster, is it really worth the extra heat and cost just to shave off another one or two seconds off load times? I figure by the time gen4 can be taken advantage of, DS will be widely implemented, which may further reduce bandwidth dependencies.