G.SKILL Launches Up to DDR5-8200 DDR5 Memory Kits with 24GBx2 and 48GBx2 Capacities
Click here to post a comment for G.SKILL Launches Up to DDR5-8200 DDR5 Memory Kits with 24GBx2 and 48GBx2 Capacities on our message forum
cpy2
Yeah AM5 can only dream about using those.
NewTRUMP Order
I guess this is a way to get around the MHZ drop in speed when you use 4 sticks of DDR 5 ram?
386SX
Who invented these uneven sizes? For decades you could buy 2^x MB or GB of RAM, therefore it was easy to spot the cheapo machines with say two sticks of RAM and 6GB total (=no dual channel, 1x 4GB, 1x 2GB).
Now you can have 96GB RAM and it isn't clear at what config ... 2x 48GB or just a cheapo with 1x 64GB and 1x 32GB?
Wht complicate what was easy for years? Is there any good reason to go for these DIMM sizes?
RealNC
cucaulay malkin
I'd buy a 2x12g kit. 32G is a waste when I haven't personally encountered anything that needs more than 16GB. I remember 8G was struggling in 2015 but 16GB seems to be a sweet spot for ram configurations. Haven't really seen any more of my 16GB utilized since 2015 when I upgraded. It was ~10-15G for games then, it is now, at least for normal people, who don't count unpatched ram leaks as "new industry standard".
Undying
TLD LARS
cucaulay malkin
Lol, no you don't. How about buying patched games for half the price instead, after the developers cash in on people who pay the full price for an unfinished product and then actually have to make it good to sell it to others. I haven't bought a game that's less than at least a few of months old since 2016. There's always performance/gameplay patches, for nearly all of them.
TLoU launched two days ago, and recieved two patches for PC already, I'm not spending my money on a game that has one critical update per day. Hogwarts was almost the same.
The out of memory patch went live 14hrs ago, wonder what version HUB tested before they announced 8G cards are dead.
With your logic, 1080p gamers can't run it on 6650xt and 16GB - bull****.
Undying
Venix
cucaulay malkin
go see computerbase for patched results, 3060Ti gets 41.5fps min at 1440p, just a tiny 35 fps difference from HUB results. Vram leak was officially listed as a known game issue on day 1, but HUB tested anyway cause conclusions come first there, while computerbase, being a competent site, only had 4080 and higher yesterday, and waited a day to give us an objective review.
btw, dlss and fsr both look amazing, including their performance presets. but mentioning that would ruin the narrative too.
https://www.computerbase.de/2023-03/the-last-of-us-part-i-benchmark-test/2/#bilder
Undying
cucaulay malkin
Conversation to be had in the 6700xt vs 3060Ti thread. Will reply there cause we're waaay OT.
schmidtbag
386SX
TLD LARS
MegaFalloutFan
MegaFalloutFan
cucaulay malkin
abula
The problem with DDR5 is you simply can get 64GB stable above 6400, and thats with a lot of IFs... i feel DDR5 is simply to volatile, having DDR5 8200 its impossible to go above 32gb... so compromises are needed by the end user.