Far Cry 6 to feature DirectX RayTracing, FidelityFX CAS and Variable Rate Shading
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DocStr4ngelove
How about IC, RTP and FG? Interesting characters, rapidly thickening plots and fun gameplay wouldn't hurt either.
π
Andy Watson
Oleksandr is exactly what I expect a 3d programmer to look like!
Hold on, he wasn't ray traced was he ... ?
I thought Far Cry 5 was a good looking open world which made you think you were there, the game play had a few issues though, too many cut scenes etc etc. Still, looking forward to this new one.
emperorsfist
Loobyluggs
On point: here is how the Dunia2 game engine handled the environment for Far Cry 5 (GDC 2018):
[youtube=JBp8zvLVsgg]
and here is a very similar talk for Far Cry 4 (GDC 2015):
[youtube=rD6KcxcCl_8]
It's interesting to see how they stiched these worlds together in the Dunia/2 game engine, and how these newer techniques in DX12U have made the older methods better in some ways, and yet worse in others, because of the necessity to basically change their entire shader pipelines to accommodate things like VRS.
Kinda a shame the gameplay loop of Far Cry games is kinda boring, yet the worlds are so well drawn...
Here's hoping for more of a change, but, will probably get more interest in the design and methodology talks at GDC next year, than the actual game itself
emperorsfist
DocStr4ngelove
Loobyluggs
emperorsfist
@DocStr4ngelove @Loobyluggs FC3 felt fresh and original, since they streamlined a lot from FC2 (which I still like, albeit it's better with the Redux mod), but since then the main titles stagnated in typical Ubisoft fashion - each new game is ridiculously similar down to individual story beats. The side games like Blood Dragon and Primal broke the mould a bit, but the last main title felt ridiculously vapid and stale - which was funny since Assassin's Creed Origins was a complete overhaul from the previous title.
DocStr4ngelove
emperorsfist
DocStr4ngelove
They stopped making you climbing towers since it's became its own meme π. So that's a start.
emperorsfist
JonasBeckman
Ubisoft put them in the Far Cry 5 DLC to remind players they hadn't forgotten about them.
Don't forget to pre-order for the crazy disc launcher and killer Chorizo. Hah of course there would already be various incentives and bonuses for that.
https://assets.vg247.com/current//2020/07/FC6_dog.jpg
From diabetic bears in Far Cry 5 to weaponized disabled puppies in this one.
emperorsfist
I get that it's supposed to be crazy by design, but it feels just tacky and sad...
DocStr4ngelove
Loobyluggs
JonasBeckman
Sukovsky
Interesting features. Now add a bit of not extremely boring gameplay to that and you might actually have something here.
Denial
scrapser
I'm waiting for a new game to play. Just finished Death Stranding. A little weird but refreshingly creative and actually immersive without the distractive bloat this series is saddled with over and over again. One would want to think they are a serious game production company.