Electronic Arts showcases next-generation hair rendering
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Kaarme
Looking at the second video, they might finally be able to make a new game based on the original Terminator. That 80's hair...
emperorsfist
I remember TressFX eating all the performance back in 2012's Tomb Raider reboot. Not sure if it's worth it.
TheDeeGee
First video looks pretty realistic in terms of weight and movement.
fantaskarsef
Well... perf hit is probably rather big. Imagine this combined with ray tracing to finally turn things into slideshows even on higher tier RTX cards 😀
Backstabak
I'd rather not buy a second GPU just to make hairs move more realistically. Even though it looks nice.
Tripkebab
EA. Just a bunch of faceless dummies.
Stairmand
I remember using TressFX in Tomb Raider on a FuryX (I think it was) really is a great technology. Improves character models significantly, i'd definitely put up with a FPS hit to have an improved version.
Undying
Dimitrios1983
vestibule
I defiantly prefer Lara's hair.
Her body hair rocks. Boys.
Raider0001
cowie
then at least you can use face works so the hair can see where its going.
the hair detail is pretty cool but you really need the whole head or its not worth it
schmidtbag
Alessio1989
Another useless performance phagocytizer...
Astyanax
Loobyluggs
SideFX has got better hair in Houdini...nothing to see here.
dragonlord
-Tj-
as a hair fan, I'm really impressed. MK11 had ok at first, but it conflicted with their TAA., now they toned it down...This type would be perfect for it 😀
Imo Older TR had a bigger perf impact tressfx1.0, 2.0 was basically none, only few fps.
Loobyluggs
tsunami231
impressive? but why wooden dummy instead of a actual render person?