Download: NVIDIA GeForce 461.72 WHQL drivers
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Astyanax
https://steamcommunity.com/app/252950/discussions/3/2962769352283340171/?ctp=2#c3105766250708668033
Manuel is looking into it, but He can't reproduce it.
I can't reproduce it.
Most people just don't experience it.
The issue seems inherent to systems that are still performing post-startup procedures and drive/file access times high enough to block shader cache creation.
you weren't one of the folks that made the shader cache folder read/write(no delete) only are you?
whats the latest KB installed?
Nothing to do with this driver, its an issue that has been reported since mid 2020 and hasn't got widespread reproducibility.
endbase
Ancymon
blue_kid
SyntaX
Astyanax
Ancymon
Astyanax
stryfe2010
There was a new preview update to windows 10 today that might help people that are having display issues or flickering. Here's the link for the highlights but it's suppose to have more display fixes not listed https://support.microsoft.com/en-us/topic/february-24-2021-kb4601382-os-builds-19041-844-and-19042-844-preview-1a7ed2b4-017d-2644-a1e8-dd6bf14cba76
Astyanax
This Windows 7 version of this driver is going to be removed or replaced, whilst all the digital signatures have valid chains for some reason in a normal configuration Windows 7 environment the following occurs.
CODE 52: "Windows cannot verify the digital signature for the drivers required for this device."
in Device manager
Code integrity determined that the image hash of a file is not valid. The file could be corrupt due to unauthorized modification or the invalid hash could indicate a potential disk device error. File Name: \Device\HarddiskVolume1\Windows\System32\drivers\nvlddmkm.sys
in Windows Security Audit Log
Code Integrity is unable to verify the image integrity of the file \Device\HarddiskVolume1\Windows\System32\drivers\nvlddmkm.sys because the set of per-page image hashes could not be found on the system.
in Code Integrity operational Log
The driver works with DSEO enabled, so its not corrupt.
windrunnerxj
endbase
Cave Waverider
ManuelG
https://steamcommunity.com/app/252950/discussions/3/2962769352283340171/?ctp=2#c3105766250708668033
Could you share some info to help us investigate the Rocket League stutter?
ManuelG
https://steamcommunity.com/app/252950/discussions/3/2962769352283340171/?ctp=2#c3105766250708668033
Freezes as in stutter or lock ups? If stutter, I could use the same information that I asked for the Rocket League stutter issue:
endbase
Ancymon
kman
https://www.nvidia.com/en-us/geforce/forums/game-ready-drivers/13/435761/geforce-46172-game-ready-driver-feedback-thread-re/ few ppl mentioned it too.The nvidia fps limiter from what I can tell can't control the frametimes on Apex even if the fps is stuck at 140fps while RTSS can and this issue started somewhere around the 442.59 drivers.
442.59 is also one of the last drivers where the Nvidia fps limiter is working properly with some games like Apex and I don't know if there's more games that are effected by such a wierd issue. (frametime wise) Heard one of the 451.XX is also ok but I only tested up to 442.59 and jumped straight to 456+
[youtube=WlUkkmHulkU] Here is the issue.Video starts with the game just using the nvidia fps limiter.The frametime is erratic which shouldn't be and it isn't on driver 442.59.Using the RTSS fps limiter fixes the issue as you can see.Frametime gets controlled to a 7ms and the camera ingame becomes smooth when looking around.
This is just 1 quick example for the sake of showing the issue super fast but the issue also doesn't go away if you disable reflex ingame either.The issue it tied to the driver.
LOVEandROCKETS
pharma