Download: NVIDIA GeForce 441.08 WHQL driver

Published by

Click here to post a comment for Download: NVIDIA GeForce 441.08 WHQL driver on our message forum
data/avatar/default/avatar31.webp
Image Sharpening through GFE worked perfectly for me in CSGO. But when applied through NVCPL and GFE uninstalled, the screen is always shaking.
https://forums.guru3d.com/data/avatars/m/273/273678.jpg
Hog54:

This driver broke evga precisionx.Gives a direct 3D error if i start a game with precision on .
Nope, thats a loadlibrary detour related fault in evga precision x server. MSI AB has the superior OSD server.
https://forums.guru3d.com/data/avatars/m/63/63215.jpg
Just updated to Win10 19008, so, I don't know whether it's this driver or os. TT Isle of Man seems to be locked at 144fps while racing, where as before this driver it was unlocked and could go up to 200fps. Whatever is locking the frame-rate has made the game much less smooth. (Already check v-sync options in-game and Nvidia control panel).
https://forums.guru3d.com/data/avatars/m/85/85047.jpg
GPU upscaling only if GeForce Experience is installed?
https://forums.guru3d.com/data/avatars/m/265/265776.jpg
bombardier:

GPU upscaling only if GeForce Experience is installed?
Not necessarily. You can do this: 1) Create custom resolutions at the % of scaling you want to use. This is for games that do NOT have Resolution Scaling in their in-game settings. For 2160p, I use 2880x1620 (75%) and 2688 x 1512 (70%). 2) Create or edit the game profile in NVCP to enable Image Sharpening, and select your settings. 3) In NVCP, go to "Adjust Desktop size and position" and change the scaler options to "Aspect Ratio" and "GPU" (instead of Monitor/Panel Scaler) 4) In the game, select the desired resolution you want the game to run at. For example, I use 1512p for Kingdom Come: Deliverance. This setup will then upscale the game's output to 2160p and apply CAS Sharpening. This is a great solution for games that run great at 1440p and not so much at 2160p.
https://forums.guru3d.com/data/avatars/m/88/88351.jpg
--- "Restore Defaults" option in the control panel currently does not revert the upscaling resolution. So this was a rushed release then. Spooky! :O
https://forums.guru3d.com/data/avatars/m/239/239175.jpg
janos666:

The sharpening feature is a useless crapware in any case. (Nothing really needs sharpening, ever...) It's an indication that they are out of useful ideas.
It is VERY useful when playing games at lower resolutions. 1080p on a 1440p display. Or 900p on a 1080p display.
https://forums.guru3d.com/data/avatars/m/52/52558.jpg
Tested the new driver and reshadefeatures, but I get no latency setting in my controlpanel šŸ™ (It was there in a beta driver..). The Geforce experience overlay, causes a fairly big perf decrease, tested Far Cry 5 (60 vs 40 with GFE), (this game still crashes with normal reshade and SLI, same for New Dawn, and now also Far Cry 4 and Prey), so its isn't much use to me yet. Also the reshade feature crashes a lot. Luckily most games are allready set and are working nicely via normal reshade, but i neened this just for a few who refuse to work . Also the configuration is not really as flexible and not all latest shaders are working (ie magic bloom), but its a start.
https://forums.guru3d.com/data/avatars/m/88/88194.jpg
nevcairiel:

If you actually read their description of the feature, you would realize the use-case, namely in combination with their scaling to improve performance. Render the game at a lower resolution, use upscaling (which results in a "softer" image then native render), and then apply sharpening to make it look less soft. It can be a decent compromise over doing naive scaling without such improvements, or having to turn graphics way down to render at native res.
Well, you surely know that some scaling algorithms produce subjectively sharp looking image. For example, the Serious Engine behind The Talos Principle offers the Lanczos algo (among others). And nVidia supposedly had something like this (sharp looking upscaler) already with DLSS (well, at least for the RTX cards). I think I would personally prefer integer scaling for most games (but I don't have the option right now). That's sharp enough if you just sit somewhat further from the display (if you aren't far enough anyways). For movies, I try to keep it balanced (I usually pick Jinc in madVR). But I am mostly fine with either dialing down the quality settings or drop down to half resolution and let the TV's scaler blur the image down a bit (it's full of aliasing anyways). I often find sharpening even more bothersome than blurring (not like don't hate the blur, just...). But the HDMI 2.0 limits also play a role in my decisions (2160p60 or 1080p120).
https://forums.guru3d.com/data/avatars/m/222/222136.jpg
Okendor:

Anyone else having a problem with apps like Skype or Discord with sharpening enabled through the control panel? When the application window is selected, a distortion (best way to describe it) starts to grow over the app, starting from text and edges.
I'm getting this but with my browser.
data/avatar/default/avatar29.webp
discovered a massive bug with these drivers. using opera/ browser to view youtube in full screen or netfflix in full screen causes total corruption of your display,, only way to fix is to unplug display and put it back in also im using dual monitors so might be a bug assosiated with that but not sure..... issue did not happen in previous drivers.
https://forums.guru3d.com/data/avatars/m/253/253862.jpg
Okendor:

Anyone else having a problem with apps like Skype or Discord with sharpening enabled through the control panel? When the application window is selected, a distortion (best way to describe it) starts to grow over the app, starting from text and edges.
Same. The issue is, you can't enable GPU Scaling per app, only in the global profile, but doing it you get corruption of screen even putting the sharpening and the grain filter at 0 in global. Also control panel is crashing every time I set any configuration. It applies the new options and crashes right away.
https://forums.guru3d.com/data/avatars/m/166/166060.jpg
DW75:

Nvidia needs to get their act together with their damn drivers. Just like the last driver, this one is also full of issues.
Cool story, bro.
https://forums.guru3d.com/data/avatars/m/275/275921.jpg
Well, I have no issues. Scaling, Sharpening, Low latency mode all working well for me in titles that support them. No problems with browsers, Skype, Discord etc. I do however still have an issue with WH40k Inquisitor/martyr where the game doesnt show up in the Nv profles and cant be added no matter what...Plays fine tho../Shrug
data/avatar/default/avatar31.webp
few things: 1) The Outer Worlds is not supported? Is there a list somewhere? It worked with last driver if renaming to anselintegrationtestapp.exe. Alt-F3 says 'game not supported' 2) Alt-F2 for screenshot still lets me apply freestyle filters to Outer Worlds, but only the normal Freestyle ones. All extra reshade shaders i added show up in the list but throw a compile error: "ACEF hash check fail" 3) Why would they block a game that ReShade works fine in when manually installing DLL to the game folder? Edit: looks like you need the Curated Reshade shaders - https://international-gfe.download.nvidia.com/GFE/GFEClient/ReShadeFilters/v1.0/Curated_ReShade_Filters.zip I just realized SMAA, LumaSharpen, Technicolor, and DPX are all not in the Curated list, lol. So The Outer Worlds is still showing not supported in game with Alt-F3, but is on the supported games list (there is a readme in that Curated filters zip that includes it), maybe there is a way to force it through Nvidia Profile Inspector? Edit 2: The Surge 2 works... and it is Vulkan. It shows as supported and Alt-F3 works to bring up shaders. Only curated shaders work (still more than before, was already using Freestyle for this game)
https://forums.guru3d.com/data/avatars/m/239/239175.jpg
janos666:

I think I would personally prefer integer scaling for most games (but I don't have the option right now).
Integer scaling, as the name implies, can't be used for things like 720p or 900p to 1080, or 1080p to 1440p, or 1600p to 4K, etc. It only works for 540p to 1080p, 720p to 1440p and 1080p to 4K. This sharpening option is a very nice addition to the driver.
https://forums.guru3d.com/data/avatars/m/273/273678.jpg
Plug2k:

discovered a massive bug with these drivers. using opera/ browser to view youtube in full screen or netfflix in full screen causes total corruption of your display,, only way to fix is to unplug display and put it back in also im using dual monitors so might be a bug assosiated with that but not sure..... issue did not happen in previous drivers.
thats an old issue, its because your dispaly is >120hz, the drm used by these doesn't support high refresh rates.
https://forums.guru3d.com/data/avatars/m/227/227994.jpg
AuerX:

Well, I have no issues. Scaling, Sharpening, Low latency mode all working well for me in titles that support them. No problems with browsers, Skype, Discord etc. I do however still have an issue with WH40k Inquisitor/martyr where the game doesnt show up in the Nv profles and cant be added no matter what...Plays fine tho../Shrug
Oh, so i can't just use the sharpen feature in old games from the late 90s and early 2000s?
https://forums.guru3d.com/data/avatars/m/252/252106.jpg
How much input lag creates integer scaling btw and is it useful for other games too? (e.g. R6)
https://forums.guru3d.com/data/avatars/m/229/229798.jpg
I have a problem in PES2020 I can not open Game Filters ingame, it displays a windows saying "can not open filter, restart your game..." then goes away. I have the filter in Ansel folder. I DDU'ed before installing this driver (though I installed GFE separately after driver)