Download: GeForce 390.77 WHQL drivers
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-Tj-
Well, new ffxv is a cpu bottleneck and yet I had to go 720p @ standard to really see it bottleneck..
This is at 4770k @ 4.7GHz.
So no, 5820k won't unless its at stock stock. Then a little, but still not as bad as let say 3930k @stock.
max2
fantaskarsef
Netherwind
max2
Terepin
tensai28
tensai28
Terepin
sertopico
Grass on Ultra=Say goodbye to good framerate.
tensai28
tensai28
-Tj-
V.high is more not noticeable imo. At high you can see some popups, ok v.high too, but a lot less.
Netherwind
-Tj-
Toxikk game and DSR issue limiting screen refresh to 60HZ.
The game was in DSR mode 2880x1620 last time I played it and now when I tried it again on new 144HZ monitor @DP1.2 it stays at 60HZ.
As soon as I disable DSR and enable native 1080P it starts in 144HZ again.
Speaking of U3, UnrealTurnament3 might have similar problem. I didn't try UT3 without DSR yet, but the game is also 60HZ only without any HZ option.
EDIT:
its the same in UT3, at native resolution it starts @ 144HZ, with DSR it switches back to 60HZ..
And FEAR1 Combat as well, thought its 60HZ only, now at native 1080p 144HZ.
Please fix this bug, glitch.. It was also with 388.xx driver, idk about earlier, didn't have this monitor back then.
Newer games are ok DSR & 144HZ..
Agent-A01
-Tj-
I didn't say DSR doesn't work, it works, but not at 144HZ.
Now I wanted to test if its this fullscreen optimizations thing, and when I disabled it by FEAR itdoesn't start at all..
Otherwise it detects it as windowed FS, I can see volume bar if I change windows and gamebar (win+g).
^
This is new since RS3.
Agent-A01
-Tj-
Ok, i wasn't aware I have to do that as well.. -_-
By some I had to do that to get working DSR, for example dead by daylight..
Cyberdyne