Download: GeForce 390.77 WHQL drivers

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xankazo:

After some time playing with these drivers, I can say what others have been saying. It's running pretty fine on my rig. No issues so far. Keepers!
Guess I'll take the plunge then 😀, Im still at that dev 388.84 EDIT:so far ok, and I saw they have FFXV profile Im not 100% sure, but I think 388.84 was missing rain by that lake scene.. Rise of tombraider is ok too, good score, RE6 also ok. dxapi, dx11 mt had a couple more drawcalls, st a little less https://www.3dmark.com/compare/aot/247492/aot/246101
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Known Issues [NVIDIA TITAN V][G-Sync]: G-Sync displays may go blank when switching between different overclocked memory clocks multiple times. [200361272]
This somehow infested itself @ normal freesync 144HZ monitor DP1.2 and Maxwell arch., at least by final Fatnasy XV benchmark. I saw a few brief blank screen flashes, looked like switching scene dark moments 1ms - occasional. But only if I OC'ed gpu a little more, nothing extreme.. unless 1469MHz gpu and vram from 3510 to 3550MHz is a lot.
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Death_LV:

Assassins Creed Origins,Ghost Recon Wildlands,GTA5,Watch Dogs 2 runs great with this driver and G-sync.Only Forza 7 and Forza Horizon 3 caps game 34fps with this driver.with 390.65 i have not this problem.
Assassins creed origins and watch dogs 2 run great??o_O
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-Tj-:

Just to add, now with these 390.77 I don't have that flashplayer bsod glitch anymore. 🙂
why would you still be using flash anymore. I have refused to installed that ony my systems for last 3 years
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I don't mind it and Some audio sites still do, anyway its ok now.
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Hello my friends, i made a new video about this new driver from nvidia, see bellow, i hope it can help you! (I have created subs in english for you) [youtube=1WbkkRTCflI]
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beeswax:

Are you suggesting neither do? All 3 of us have 1080 Ti's and in my experience, AC:O runs wonderfully at 1080p (180% scaling) as long as I cap at 50Hz. The 5820k probably helps massively in my case too. Death_LV has G-Sync so I don't see why it wouldn't be fine for him. Watch_Dogs 2 I've only started in the last couple of days but I'm running it at 4k and it's one of the smoothest modern games I've played, very impressive.
Exactly; you have a 5820k and it's probably being pushed a lot more than it should be. Shouldn't be needed at all. What game doesn't run smoothly on a 5820k?
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tensai28:

Exactly; you have a 5820k and it's probably being pushed a lot more than it should be. Shouldn't be needed at all. What game doesn't run smoothly on a 5820k?
Argueably, with higher resolutions (such as 4K) a stock 5820K could be limited. At 1080p I don't think so though...
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khanmein:

I think is another way around. o_O
That a stock 5820K would be limited at 1080p? o_O
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Xul Aethyr:

1709 introduced the gsync issues
What kind of issues? I have a G-sync monitor.
tensai28:

Assassins creed origins and watch dogs 2 run great??o_O
I've not had problems with either game at 4K/60fps. Especially AC:O ran a little wonky in the beginning but this was fixed in later patches and it really runs great now. Last time I tried W_D2 I was able to get good FPS and no stuttering or anything at 4K.
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khanmein:

Yeah, most likely.
Uhm well... not so sure about that. Possible, depends on the display and game, but generally speaking I wouldn't worry about a 5820K at 1080p.
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I still can't figure out a solid way to reproduce the hitching. On this driver it starts rather regularly when my main display is coming from standby to on but still - not always. Once I've got it after simply switching off my AV receiver, for example.
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pato9:

Hello my friends, i made a new video about this new driver from nvidia, see bellow, i hope it can help you! (I have created subs in english for you) [youtube=1WbkkRTCflI]
Nvidia goes backwards like crabs, there is not much left for the company to start showing its new range of GPUs, which is why they degrade performance so blatantly.
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fernake:

Nvidia goes backwards like crabs, there is not much left for the company to start showing its new range of GPUs, which is why they degrade performance so blatantly.
Yeah, no.
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I really wouldn't call a difference of 1-5 FPS for some specific games, not all, a blatant performange downgrade... Besides, lets just say that if the older drivers had higher FPS but worse frame latency, those pure FPS comparisons between older and newer drivers would totally miss that
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fantaskarsef:

Argueably, with higher resolutions (such as 4K) a stock 5820K could be limited. At 1080p I don't think so though...
You seem confused. Going up in resolution doesn't stress the cpu any more, it stresses the gpu. 4k is no more demanding on the cpu than 1080p. Sometimes 4k can actually free up the cpu and be less demanding on the cpu than 1080p.
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Well ... for sure i get stuttering when playing guild wars 2 when rotating camera on random places or pressing M for map zooming stutters, with 385.28 hitching is minimal. My card is not latest, but still it sucks.
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(all testing done at 3840x2160, max eye-candy, except AA is limited to FXAA, SMAAx1, or TXAAx1, and no motion blur) (max eye-candy to me means visual enhancing mods, at least 16xAF, fluids, physics, lighting, max textures etc) ( My PC has not been patched and my BIOS is the latest WITHOUT the specter or Meltdown patches) While my rig is not primarily used for gaming, I thought I'd bench the new driver (390.77 vs the 388.71) on Vulkan and some regular games with built in benchmarks: Vulkan Ashes of the singularity, Escalation ----- an 8.1% drop (DX12 Ashes of the Singularity, Escalation ---mGPU ------ a 5.33% drop) Doom / Vulkan ----9% drop (same scene, location and FPS count) Wolfenstein New Colossus Vulkan (asynch enabled) ---- 4% drop (same scene, location and FPS count) Talos Principle Vulkan, somewhat unstable on either driver, ----- 6.1% drop (Talos Principle DX11 ----a 7.6% drop) some game results with games with internal benchmarks: I retested these drivers (390.77 vs 388.71) on older dx11, 10 and OpenGL and have found this: Painkiller Black Edition (visuals mod) (internal benchmark C5L1 and C5L2 av.)------ 388.71 = 548FPS -----390.77 = 477FPS F.E.A.R. (visual max mod) (internal benchmark)------ 388.71 = 497FPS -----390.77 = 408FPS Doom 3, (mod/max/HD) (internal benchmark) -------388.71 = 143FPS --------390.77 = 95FPS Vanishing of Ethan Carter on UE4 --------388.71= 191FPS ------390.77 = 185FPS Echo on UE4 ------388.71 = 212FPS ----------390.77 = 179FPS Mos Eisley UE4 -------388.71 = 78FPS -------- 390.77 = 54FPS both the 390.65 and 390.77 show clearly a drop in performance. BUT I also have experienced considerable instability with both 390 series drivers, which may not be measured in a benchmark, but manifests itself in lockups, blank screens, slow loads, and weird behaviors in games. While its not a tangible assessment, my opinion is that these drivers have fundamental changes in them. I speculate that it could be from the meltdown and specter patching in them, I don't buy into the pre release to new cards drop in performance. A lot of folks don't really see issues with these drivers in relation to relatively simple setups: one card, windows 10, non RAID drives, low core count cpus, and resolutions less than 4k. However, introduce a more substantial build and these drivers demonstrate a marked difference in stability and performance (to me and my build) I have tried these drivers (390 series on my Quad SLI (titan xp build) and my 4x Titan V build, and in both cases they are "the worst drivers I've ever experienced from Nvidia" in my opinion and applicable to my builds: Best drivers on 4x Titan XP SLI ---385.12 (on optimized server 2012) Best drivers on 4x Titan V ---388.59 (on optimized server 2016) my build prototype (my personal pc) Dual Xeon E5-2699 v4 44 cores / 88HT Super micro X10DRG-Q ver 1.10 Customized TT P3 case / glass panel 1 960pro (2TB) (Windows Os drive) 1 960pro (2TB) (Ubuntu OS drive) 10x SSD RAIDed (Apps/Data Drive) 512 GB RAM (ecc reg) 4x TITAN V 1500W+ digital titanium PSU Ubuntu, MS 2012 Server R2, MS 2016 Server 4k ProArt 329q monitor Used for research, medical imaging, nuc med, isotopes, DB, and games
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fantaskarsef:

Uhm well... not so sure about that. Possible, depends on the display and game, but generally speaking I wouldn't worry about a 5820K at 1080p.
CPU bottlenecks are less of an issue at 4K+. Pretty much any 4 core CPU from the last 6 years can do 4k. The more FPS the GPU is capable of the more the CPU needs to prepare for. At 4k, frame rates are low enough that a simple CPU can keep pace fine. At 1080p, frame rates typically reach level that a slow CPU would not be able to keep up.