Download Catalyst 15.7.1 Drivers

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also for win10, downloading now. thx mate.
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From the release notes: "This driver provides support for Windows® 10 as well as full WDDM 2.0 and DirectX® 12 support which is available on all AMD Graphics Core Next (GCN) products, - AMD Radeon™ HD 7000 and newer graphics products.***8203;" Still doesn't show Feature Level 12.0 support for my R9 290: http://abload.de/img/dxdiagnew80ury.jpg Does that come later or is there something broken?
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The release notes insist that I can get 3200*1800 VSR with my 7970/280x. Somebody should at least update them, or tell us what is required.
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Difference to 15.7.0 ???
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Difference to 15.7.0 ???
I haven't installed them yet (I'm uploading the DLL). It seems that the base driver went from 1046.2 to 1062. Seems like a pretty substantial difference, and they also promise general performance increases in the release notes.
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The release notes insist that I can get 3200*1800 VSR with my 7970/280x. Somebody should at least update them, or tell us what is required.
2560x1600 max resolution here.
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Hi Can somebody tell me if DDU is safe to use in win10 ? I also upgraded to win10 and seems like everything driver related has carried over to win10 I also have vsr, frame limiter and package version is ?!?!? 15.20-150715a-184226E
yeah it is, i used it in safe mode couple of times today, no issues at all. But i would combine it with the old driver sweeper, seems ddu doesn't find all the remains.
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With full HD or 1440p native display 3200x1800 is max with 1200p native display 1600p is maximum. Now VSR is working as usual. So what kind of displays do you guys have that are reporting 1600p as maximum? I'm guessing same as me 1200p
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API scores took a dive but Firestrike only lost 20 points so I guess its a wash. On Win10 as of about 15minutes ago, so thats in comparison to win8.1 and 15.7(1046).
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Seem to be for all OS, thanks for the heads up 🙂
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Alright i know most of you are really interested in the Drawcall benchies, but seriously how is that being helpful? Test real games, games like farcry 4, witcher 3, assassins creed unity, shadow of mordor, bf4 online, gta v, watch dogs where performance really matters and not some benchmarks that hardly show anything. I don't give a rats ass about some 10k increase in the draw call benchmark. The OS is out already, and i can hardly find a review that shows ingame performance.
It's a single benchmark we run to compare drivers. If you don't think it's useful then don't look at it and do the benchmarks yourself.
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While i still like you, synthetic benchmarks don't reflect in real games performance. Fury x wins firestrike and loses to the gtx 980ti in nearly every game. So running the API bench, doesn't really much and doesn't help much in showing how the new os is doing against the older one.
I know the API overhead test is synthetic, but it's one of those things AMD are far behind NVIDIA in, CPU overhead. It might not show that a game runs better but it shows they are optimizing the driver thread to allow more draw calls. It should improve every DX11 game.
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What feature level is the R9 285 supposed to have? GPU-z and dxdiag are reporting 11.1, is this correct?
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What feature level is the 29 285 supposed to have? GPU-z and dxdiag are reporting 11.1, is this correct?
It seems the AMD display driver doesn't activate that feature level right now. Your GPU does supprt feature level 12.0 though.
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API Overhead 1st launch driver for 8.1, no DX12. 2nd 15.200.1040.0 Tonga code path. 3rd 15.200.1040.0 Tahiti code path. 4th 15.200.1023.10 Fiji code path. (quite best in everything. On DX11 just a little bit) 5th 15.200.1046.0 (15.7 WHQL) 6th 15.200.1055.0 (original does not have code path for Fiji, but inf config added by asder00. So not fully Fiji aware.); While it does best in draw calls, its gaming performance is under 1023.10/1046.0 and crashes firefox in case you have game open and then open new tab. 7th 15.200.1046.2 Seems like it has improvements from 15.200.1055 but does not cause crashes. 8th 15.200.1062.1002 (15.7.1 W10 release driver) Overhead test is basically same for last 3 drivers listed.
Not here. 1046.2 is still the leader in the API overhead test by quite a bit. http://forums.guru3d.com/showpost.php?p=5131558&postcount=1058
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Margin of error... 3~4.5% . If you want to see something funny, what's not margin of error, go to registry find there dword "StutterMode", change its value to 2001 (decimal 8193). Kill mom & ccc, restart ccc & mom by entering catalyst on desktop, retest A pi overhead for all APIs.
All that did was prevent my display from being shown and caused bootloops. Thanks 🙂
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When I run dx12 api overhead test I get Direct x12 -API not supported Anybody ? DDU used in safe mode and then 15.7.1 installed (win10)
Latest 3DMark?
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Default for Fury is 2002 (on left), 2001 on right: http://www.3dmark.com/compare/aot/48482/aot/48536 With previous drivers DX12 went even over 15M and mantle did catch up. For older cards there was max StutterMode 1 or 2 based on card. That 200x code path is apparently not for older cards.
I wanted to see what that does to my gpu and my minimum fps in tomb raider went up by 4 which it never had done before 😯
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Yeh all other benchmarks are v1.1 but api test is v1.0 System gui version v4.36.512.0 gui version v1.5893(64bit) also : Futuremark 3DMark Professional 1.5.893
You need to update to a later 3DMark.