Download: AMD Radeon Software Adrenalin Edition Drivers: Version 23.8.1

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Sadly high VRAM clock is still not fixed for me running 2 240Hz monitors. Hope they will fix it soon, since CRU also does not resolve the issue...
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Everyone keeps mentioning VRAM clocks. It's a monitor issue, not a driver issue. I can also use CRU or Adrenalin to change blanking clocks. But the monitor starts misbehaving. With an RDNA1 card and a 1080p144 monitor through DisplayPort. I keep it at 120 Hz, because 144 Hz breaks (100% monitor issue). Dropping to 100 Hz drops VRAM clocks to idle and GPU is using 9W, but I prefer 120 Hz.
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Cryio:

Everyone keeps mentioning VRAM clocks. It's a monitor issue, not a driver issue.
Oh, no! Can't believe it. "Did I ever tell you what the definition of insanity is?" ...
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Tryit some ratchet and clank for an hour or so ran fine with RT all maxed out at FSR2 balanced seems like idle power consumption is down but i still can hit 60w tbp during video playback, im getting quite jelly hearing some users have much lower idle power consumption or during video playback with much more demanding setups.
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d_mouse:

Ah man, I've been dying for a fix for this. The random crashing in BG3 is annoying as hell
Same. However, BG3 seems to run perfectly fine using Vulkan, just takes it a bit to actually initialize and launch. After it's running though, smooth sailing with Vulkan until they finally fix this.
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Cryio:

Everyone keeps mentioning VRAM clocks. It's a monitor issue, not a driver issue. I can also use CRU or Adrenalin to change blanking clocks. But the monitor starts misbehaving. With an RDNA1 card and a 1080p144 monitor through DisplayPort. I keep it at 120 Hz, because 144 Hz breaks (100% monitor issue). Dropping to 100 Hz drops VRAM clocks to idle and GPU is using 9W, but I prefer 120 Hz.
It's a driver issue cos the driver cannot handle certain monitors having bandaid in place that used for every monitor while not every monitor is the same, so these fixes do not even work that well in every case, sometimes it does sometimes it does not, mine is a freesync premium pro display if anything it just means that they need to tune their drivers better for these problematic monitors.
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Rageoverrun:

Same. However, BG3 seems to run perfectly fine using Vulkan, just takes it a bit to actually initialize and launch. After it's running though, smooth sailing with Vulkan until they finally fix this.
I can run it in Vulkan without it crashing, but it gets very stuttery in places, especially during dialogue.
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Undying:

You know when high idle power issue will be fixed for rdna2 users? When you get a rdna3 card. 😀
I had the same problem with my 6950XT and enabling Freesync cut the idle power usage in half! Now, instead of using more than 40w at idle, it uses around 20W. It should be even lower but it`s a big improvement anyway. Also, the cadence of drivers release seems crazy too me...
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IMO, if they manage to hit at least 1 driver per month it's fine. They have new GPUs launching, they're clearly burdened by getting HYPR-X right, FSR3 right, further tweaks to FSR 2.x and all these "modern issues" people are just now noticing with multiple monitors. Because the high VRAM clocks with multiple monitors has been a problem for as long as these setups existed.
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Also reminder AMD still can't force Vsync in Vulkan, kinda not DX12 and no 16xAF is possible in Vulkan and kinda DX12.
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My RX 7900 XTX is hooked up to my 49" Samsung 32:9 3840x1080 monitor doing 144Hz, I see my GPU Brd Power at 20W, sometimes spiking to 30W but mostly at 20W, I don't think it's high at all, earlier drivers had it at 50W... so I'd say it's improved a lot. Oh yeah, this is while I'm at desktop and surfing the net. Edit - Just noted GPU Clk at 10+ MHz up to 190Mhz (mostly between 10+MHz to 20+ MHz). Dunno if this is normal but I honestly don't see anything wrong with that.
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Ryzen 5600X + Radeon 5600 XT + Win 11, Baldur's Gate 3 DX11 much better performance.
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Caenyss:

I don't think this only happens on Baldur's Gate 3, I've had one crash playing Control and one crash on Grid: Legends. Weirdly it only happened once in the first hour of gameplay, afterwards it never crashed again (I'm running stock 7900 XT, temps OK).
On other hand the Vulkan version work better on AMD and don't crash (it's also for that you have both DX11 and Vulkan version)...
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Man, Crazy I haven't had any issues since I upgraded from my 6950xt in April but I have also heavily modified my Windows 10 bloat removal as (100% removed: store, defender, Cortona, xbox bs,window update, update orchestrator, etc) my cpu idle is 0% there are no third party apps for my peripherals. My monitor power idle is low but I use a 4k hdr 60hz and a 1440p 144hz. My games run flawlessly. Now I will say I'm waiting for the annual AMD gpu driver update that boost performance and new features.
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Cryio:

Because the high VRAM clocks with multiple monitors has been a problem for as long as these setups existed.
Moreover, Nvidia cards never have or had issues with multimonitor setups, right? There are 2 issues that can cause high VRAM clocks: 1) Monitors with weird timings 2) Combination of monitors with high resolution and/or refresh rate that exceeds low power data stream capabilities and forces to engage VRAM. People state that lots of issues disappear if FreeSync is being actively used, as GPU can downclock monitor at idle. If anything my personal issue is that my VRAM sometimes goes completely to 0 mHz (and doesn't come back until i either push a proper 3D load or reset driver), causing idle power consumption to go up to 21W... Not that it is somehow much different from Nvidia if "prefer maximum performance" is selected in their control panel.
0000002194,add,file,08/19/2023,13:38:55,"23.8.1-395045","" 0000002201,add,file,08/21/2023,15:58:47,"23.8.1-395045","","",
AMD recompiled driver while keeping same build number. I assume it is to add Microsoft signatures into libraries (again)?
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rl66:

On other hand the Vulkan version work better on AMD and don't crash (it's also for that you have both DX11 and Vulkan version)...
It does not. Blocky artifacts, Stuttering in dialogs.
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connos:

It does not. Blocky artifacts, Stuttering in dialogs.
Hadn't noticed any of those. I had one texture bug with miconide king, but after that, no issues. Playing Vulkan on 6750XT
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I canceled my PureDark membership. Because PureDark is starting to add DRM protection to its mods. Require authentication to activate the mod. If AMD releases FSR 3.0 in the future. I think PureDark may use this to make a buck and add DRM to the mod. it seems like a bad thing.:(
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DimkaTsv:

Moreover, Nvidia cards never have or had issues with multimonitor setups, right? There are 2 issues that can cause high VRAM clocks: 1) Monitors with weird timings 2) Combination of monitors with high resolution and/or refresh rate that exceeds low power data stream capabilities and forces to engage VRAM. People state that lots of issues disappear if FreeSync is being actively used, as GPU can downclock monitor at idle. If anything my personal issue is that my VRAM sometimes goes completely to 0 mHz (and doesn't come back until i either push a proper 3D load or reset driver), causing idle power consumption to go up to 21W... Not that it is somehow much different from Nvidia if "prefer maximum performance" is selected in their control panel. AMD recompiled driver while keeping same build number. I assume it is to add Microsoft signatures into libraries (again)?
btw this is happening even on my rx480 but a bit differently. it boosts the vram clock to max by its own on idle every 10-30s for 1s if i move mouse it uses max vram clock 50% of duration the mouse is getting moved. youtube video 720p = 100% max vram clock. changing it to cvt-rb2 fixes it completely, to the point it stays at idle vram clock (300mhz) 100% of the time during light load. setup: single monitor 1440p, 76hz freesync 2, display port.
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wavetrex:

Unfortunately this software is too old to understand HDMI 2.1 and 4K 120Hz resolution...
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And I'm pretty sure the GPU actually needs to run the memory at higher speed than minimum to push over 1 billion pixels per second. I'm fine with the ~35W ... if I want to really save power, I turn off the PC and TV completely.
Either the user is old or hates to read the manual
Use DisplayID to add resolutions greater than 4095x4095 or 655.35 MHz pixel clock
EDK-Rise:

i have same issue but could not fix the issue.i have s2716dg with 6900xt via display port could you show how to adjust cru?
Look https://forums.guru3d.com/threads/for-rx-7900-series-amd-freesync-issues-is-confirmed-if-you-have-bod-issues-disable-freesync.446079/page-3#post-6105351