Destiny 2: PC graphics analysis benchmark review

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Loophole35:

No one but you has tested in there reviews the 480 so you may be onto something.
**GN** did, look for the link on my first post in the previous page. Perfomance was similar for them.
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Thanks for benchmark HH! Nice to see Vega performing so well in higher resolutions. Hilbert may I ask whay no R9 390/390X on the charts this time? It would be interesting to see how they perform against RX 470/580/570/580. Performance difference between RX470/480 vs RX 570/580 is really weird, seems to me that AMD forget about RX 4xx optimisations in past Crimson ReLive drivers concerning Destiny 2 and they'll gonna fix that in next drivers, at least I hope so. Almost 13% performance difference between RX 480 vs RX 580 in F1 2017 was a bit suspicious as far as I'm concerned but this time performance difference between RX 4xx and RX 5xxx in Destiny 2 is just ridiculous.
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CrazY_Milojko:

Hilbert may I ask whay no R9 390/390X on the charts this time?
I need to make choices at one point for reasons of time. Currently, there are already close to 20 cards in this tests. If I do the 390 series, Nvidia users will want 780 onwards and then the next one will ask 960 results and onwards ...
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Hilbert Hagedoorn:

I need to make choices at one point for reasons of time. Currently, there are already close to 20 cards in this tests. If I do the 390 series, Nvidia users will want 780 onwards and then the next one will ask 960 results and onwards ...
OK, I understand. If you're willing for future game banchmarks exclude Fury Nano from charts and replace it with R9 390X, not many users are using it (and Fury & Fury X are still there on charts) and R9 390X is much more commonly used card compared to Fury Nano. Just a suggestion...
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BadAssMusician:

I'm hoping Guru3D adds some older and weaker graphics cards to their benchmarks like a GTX 750 that my big brother is running on in his primary system and a GTX 860M that is in my main laptop. And test on low settings then step it up to see for users, what is the bare requirement to run Destiny 2 and games like that. Not many would have the cash to step up from their own last gen GPUs.
If review websites kept all the hardware they review, they'd have warehouses full of it. They can't keep everything, so why they would keep a GTX 750, when that's 3 years old, wouldn't make sense. If you're curious about an older, lower performance card, compare your card in some other review, if they exist, to a card that is in here. If the card you are reviewing is 120% faster on average then your current card, then you could probably say with decent certainty (though not absolute) that your card would play this game at that same difference. There's also websites, that can give you a rough estimate on what your card would compare to a card in this review, as an example: GTX 750 vs GTX 1050 ti http://gpu.userbenchmark.com/Compare/Nvidia-GTX-750-vs-Nvidia-GTX-1050-Ti/3162vs3649 And GTX 860M vs GTX 1050ti http://gpu.userbenchmark.com/Compare/Nvidia-GTX-860M-vs-Nvidia-GTX-1050-Ti/m8647vs3649 As well, there are websites such as: https://www.systemrequirementslab.com/cyri/requirements/destiny-2/15764
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ubercake:

In case anyone's curious, with an i7-3930K, GTX 1080 @1440p and "Highest" graphic detail settings, every time I look up at the in-game fps monitor, it's in the 70s fps while on planet during regular play. Occasionally it goes into the 60s fps and I noticed the cut scenes lock at 30. While in the spaceship off planet, it's around 160fps. Yeah... I'll be hanging on to my processor for a few more years. ---Update - 2017/10/31 --- I did experience frequent 50s fps on Nessus last night. Still at highest settings and it was still more than playable (probably thanks to G-sync tech). Not sure if it was due to server traffic or the complexity of the terrain or a CPU issue? I wish someone would include some of these older high-end CPUs in the benchmarks.
Happens to me as well, tomorrow i receive my 1700x and will look if it made a difference or not. I noticed when i use resolution scale at around 125 or 150 my FPS doesn't seem to change, wich makes me think my 1500x is bottlenecking or something. Damn shame we can't use an overlay in this game.
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Our Destiny 2 performance analysis review has been updated. Both AMD and Nvidia now offer a driver that shows massive performance gains in Destiny 2. While AMD's optimized 17.11.2 driver already was included with huge performance increases, Nvidia did a similar thing with their 388.31 drivers. Nvidia also gains well over 30% in performance. All graphics cards have been retested, the charts have been updated to reflect this. Read the article right here.
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The huge performance increase was apparently something to do with depth of field, if you had it disabled you didn't notice anything. I'm running the game at 3440x1440 85% renderscale, highest settings on most things, no motionblur, no AA, no DoF and so on... getting 50-75 (75 cap) FPS generally on my RX 480... it only stoops as low as 50 on the really intensive areas like Io or whatever it is with the water storms.
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Hilbert How do you benchmark if Destiny 2 prevent overlay to be functionnal ?
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JonasBeckman:

Console DX12 is different to PC DX12 according to several major dev studios and big profile coders
Once a developer creates a game for Windows 10 PC in UWP environment, it will require almost no extra work to make it run on Xbox platform. Using the very same resources a developer creates one game or application and it runs all across Windows 10 devices (PC, tablet, phone, Xbox, HoloLens) – as long as the device is powerful enough to run it. https://docs.microsoft.com/pl-pl/windows/uwp/get-started/whats-a-uwp
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Interesting, looks like UWP has some interesting ideas and features although the store hasn't caught on very well due to various restrictions and numerous issues ranging from download problems to crashes and in general not being too popular although it's seen some growth so if MS can support it and work out the reported issues it could become something. 🙂 Myself? I picked up the earlier Quantum Break and Gears of War 4 games from it, Gears 4 especially ran really well although later versions appear to have run into issues on some Nvidia hardware or drivers for whatever reason, hopefully that's been worked out by now though. (Gears Remake got some good praise too but also some criticism for bugs but support didn't continue for very long from what I gathered.)
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JonasBeckman:

Interesting, looks like UWP has some interesting ideas and features although the store hasn't caught on very well due to various restrictions and numerous issues ranging from download problems to crashes and in general not being too popular although it's seen some growth so if MS can support it and work out the reported issues it could become something. 🙂 Myself? I picked up the earlier Quantum Break and Gears of War 4 games from it, Gears 4 especially ran really well although later versions appear to have run into issues on some Nvidia hardware or drivers for whatever reason, hopefully that's been worked out by now though. (Gears Remake got some good praise too but also some criticism for bugs but support didn't continue for very long from what I gathered.)
I played Quantum Break on UWP (then on R9 290) and to my surprise, unlike many online opinions, I had no problems. By the way, the idea of creating one code for different hardware platforms is excellent. I hope it will gain widespread support.
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ubercake:

In case anyone's curious, with an i7-3930K, GTX 1080 @1440p and "Highest" graphic detail settings, every time I look up at the in-game fps monitor, it's in the 70s fps while on planet during regular play. Occasionally it goes into the 60s fps and I noticed the cut scenes lock at 30. While in the spaceship off planet, it's around 160fps. Yeah... I'll be hanging on to my processor for a few more years. ---Update - 2017/10/31 --- I did experience frequent 50s fps on Nessus last night. Still at highest settings and it was still more than playable (probably thanks to G-sync tech). Not sure if it was due to server traffic or the complexity of the terrain or a CPU issue? I wish someone would include some of these older high-end CPUs in the benchmarks.
I sold my 3930k for my 1500x setup. Dont regret it. And now have natice m.2 as well. Rig feels smoother with ryzen even before I got my 960 evo m.2. BF1 actually feels alot smother ironically with 8 threads on my 1500x vs the 12 I had before. 3930k was @ 4.1 and my 1500x is @ 3.9
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Hilbert Hagedoorn:

Our Destiny 2 performance analysis review has been updated. Both AMD and Nvidia now offer a driver that shows massive performance gains in Destiny 2. While AMD's optimized 17.11.2 driver already was included with huge performance increases, Nvidia did a similar thing with their 388.31 drivers. Nvidia also gains well over 30% in performance. All graphics cards have been retested, the charts have been updated to reflect this. Read the article right here.
Sorry but no, this game has nothing to do with the latest AMD driver optimisations like those included in DX12 titles or Vulkan which means that the things included in 17.11.2 are just SMALL Game is running ancient DX11 engine, and is very average for a AAA title
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pstlouis:

Hilbert How do you benchmark if Destiny 2 prevent overlay to be functionnal ?
@Hilbert Hagedoorn I dont know why he didn't reply, but can you try by aida64 sensor panel on Android or ios smartphone by enabling it and broswing: here for reference: https://forums.aida64.com/topic/2636-remotesensor-lcd-for-smartphones-and-tablets/ Cheers! edit: also if you got a second screen output, you can leave here your monitoring software (HWiNFO or MSI Afterburner or whatelse)