Cyberpunk 2077 will not have Ray Tracing on AMD RX 6000 GPUs at launch
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Stormyandcold
vbetts
Moderator
Alright gonna make a couple statements here.
1. Do not double post, just edit your post. It's easy.
2. Some of us here are getting a little too heated. Let's calm down it some.
pharma
Funny how no one mentioned that GodFall is doing the exact same thing, at launch only AMD cards will have ray tracing. Perhaps CDPR is sending a message to AMD .... don't bring console exclusivity to PC's.
isidore
XP-200
At this rate the game will have RT support added by 2077..........a year after its launch. 😛
Dragam1337
CRUBINO
They said "at launch", so it meaning it would supported maybe through next game updates.
As Radeon RT in 6000 series is something very new, They might don't have time to optimized it with RT ON.
Another delay or postpone may hurt CDPR badly.
Venix
I do not get why cd project gets so much hate lately. Sure delay after delay are frustrating but i so much prefer delays over half assed broken releases . Their market practices are the best too ... No drm ...no predadory gambling loot boxes .... You can download and actually own a copy of the game you brought ...i do not mind waiting an extra year if i have too they gained my trust that they will deliver especially with witcher 2 and 3.If they break it then i will change stance towards em , like i did with blizzard.
Kool64
ThEcLiT
Good job Nvidia! Damn this is the best move ever, just like good old days...
Stormyandcold
Dragam1337
pharma
RavenMaster
I'm running a RTX 3080 FE and i've tried turning on raytracing in several games but to be honest, it really isn't that much more noticeable than rasterized rays. So AMD card owners aren't exactly missing that much.
Game artists have gotten really good at 'faking' rays. The true benefit of raytracing goes to the game devs themselves since it means they have less work to do if the GPU can draw the rays for them. But until all GPU's properly support that feature, then game devs will continue to rasterize rays manually, regardless.
Syranetic
Lol so much AMD salt in here its hilarious. I knew as soon as the AMD cards had horrible RT performance we were going to see all the apologists tell us DLSS is trash (Even though AMD is making their own) and RT isn't needed. The mental gymnastics are astounding.
Yeah CDProjekt sure are jerks for not including some half baked AMD beta feature... *Facepalm*.
vbetts
Moderator
Cave Waverider
Stormyandcold
Valken
I going to have to AGREE with CDP's decision. They have to weigh a business (sell games) vs optimizations. They can provide a patch later and as others have said, I CAN wait for a patched version because I can barely buy a RT GPU anyways!
No, I won't buy a 3070 because it is overprice here plus I am looking long term ownership of the GPU thru the life of the next system. I just don't have time to swap parts or phones as before. Time is money.
Also, DLSS 2.0 has good potential if the SOURCE if good enough. I wonder how it would look to upscale 4K to 8K vs 1440p? The source material does matter as I find native 4K better looking to in those videos vs DLSS8K from 1440p. That 1440p sourced DLSS just looks like melting ice cream to my eyes. No way I would use that mode if I can get away with it. I am sure there will be a better balance over time.
This is one technology I hope AMD can get going after improving RT though or we have to look at SLI/CFX again to get GOOD 4K RT or 8K performance.
Astyanax